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TheGoog

LowLevelFatalError once a match!

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Hello Dev's 

Mostly every full match I suddenly get this error:

LowLevelFatalError [File:C:\Build\UnrealEngine\Release\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp] [Line: 811] 
Rendering thread exception:
LowLevelFatalError [File:C:\Build\UnrealEngine\Release\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Util.cpp] [Line: 182] 
Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0007 - 'RESET')


KERNELBASE.dll!0x000000006D8C3FB8
Battalion.exe!0x00000000BBE2F1C9
Battalion.exe!0x00000000BBDF089B
Battalion.exe!0x00000000BBDBFF9D
Battalion.exe!0x00000000BC230301
Battalion.exe!0x00000000BC230D60
Battalion.exe!0x00000000BC21EB29
Battalion.exe!0x00000000BC229908
Battalion.exe!0x00000000BC4F0014
Battalion.exe!0x00000000BC50CC0A
Battalion.exe!0x00000000BC511790
Battalion.exe!0x00000000BC50581D
Battalion.exe!0x00000000BC50F733
Battalion.exe!0x00000000BC2E3D23
Battalion.exe!0x00000000BC5080B2
Battalion.exe!0x00000000BC50BA47
Battalion.exe!0x00000000BBD4EE08
Battalion.exe!0x000000

I dont know why it happens. I think it maybe helps when i post it here.

My Rig: 

CPU: Intel i7 4790 @ 3.6 Ghz

GPU: Nvidia GTX 980

RAM: 16 Gb Cruzial Ballistix

SSD: Samsung EVO 850 512 Gb

Mainboard: Medion MS-7848

Bios: American Megatrends Inc. -  M7848W08.303

Edited by TheGoog

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