Jump to content
Drizzy

Game's Dead guys..

Recommended Posts

28 minutes ago, SirBob said:

It would not surprise me if the real purpose of this game is to get the masses to finance the development, but only the pro's to play it. Get it on the professional scene and get sponsored. Then say goodbye to the masses and thank them for the money. The intention is not to create a large online player base, but right now they are needed but not really wanted.

If that's the case it will end up like the 'eSports' scene in COD2 from the last few years. The same teams playing in some small room against eachother for prizes cheaper than their plane ticket. Not really tempting for big companies to sponsor. 

 

 

Edited by Grasshopper

Share this post


Link to post
Share on other sites
24 minutes ago, Grasshopper said:

If that's the case it will end up like the 'eSports' scene in COD2 from the last few years. The same teams playing in some small room against eachother for prizes cheaper than their plane ticket. Not really tempting for big companies to sponsor. 

Maybe I'm totally wrong, but I do not understand the strategy. We are talking about remake of cod4 promod in ww2 skin. Where is the interest in this. It does not work better, it does not look any better, the mechanics are the same and it's hardcore. Only new are card's and "battlepacks". In my opinion the target audience is the same and it is very small.
As an online pub game, I don't think it has any interest as the masses don't want to play an online competition game. It has not worked before and will not work now.
Right now this game is for a very small dedicated group who wants to revive the greatness of the past , hoping it will become greater than before.
Again maybe I'm wrong and it's just my opinion.
  • Like 2

Share this post


Link to post
Share on other sites
17 minutes ago, SirBob said:
Vielleicht bin ich völlig falsch, aber ich verstehe nicht die Strategie. Wir reden Remake von cod4 Promod in ww2 Haut. Wo ist das Interesse an dieser. Es nicht besser funktioniert, sieht es nicht besser, die Mechanik ist die gleiche und es ist hardcore. Sind nur neue Karte und "Battlepacks". Meiner Meinung nach tHe Zielgruppe ist das gleiche und es ist sehr klein.
Als Online-Pub Spiel, ich glaube nicht, es hat kein Interesse, wie die Massen keine Online-Wettbewerb-Spiel spielen möchten. Es hat nicht gearbeitet, bevor und wird jetzt nicht funktionieren.
Gerade jetzt ist dieses Spiel für eine sehr engagierte Gruppe, die will die Größe der Vergangenheit wieder zu beleben, werden hoffen, dass es größer als zuvor.
Wieder vielleicht irre ich mich und es ist nur meine Meinung.

I'm full of you. The game I emphasize too little of cod4. So you can also equal the original from.

think it is a wish to be able to establish the game in the esport scene. For that you need a bigger fan base.

It is very close to the number of players will continue to decrease.

bulkhead gets its reputation ruined by promoting a cod1-2 like game before and now delivers a cod4 like game

Share this post


Link to post
Share on other sites
3 hours ago, SirBob said:

It would not surprise me if the real purpose of this game is to get the masses to finance the development, but only the pro's to play it. Get it on the professional scene and get sponsored. Then say goodbye to the masses and thank them for the money. The intention is not to create a large online player base, but right now they are needed but not really wanted.

It's funny you should say this because i was thinking the exact same thing only two days ago. The reason i was thinking this is because it's only the "competitive" side of the game that ever seems to be focused on and not what the casual gamer wants.

Personally speaking, and i have said this many times before, why don't Bulkhead make a "core base game" for the masses and tweak the comp side as they want in the way of mods as was done many times before with the likes of CoD2 and CoD4.

I would like to think they are listening to people/gamer's in general who will play the game all the time or are we being used to "test" the game for the sponsors lan events etc?

Definitely makes you wonder what their true intentions are but i hope it is aimed more towards the people who made this project possible for them.

 

  • Upvote 2

Share this post


Link to post
Share on other sites
16 minutes ago, Excel said:

Personally speaking, and i have said this many times before, why don't Bulkhead make a "core base game" for the masses and tweak the comp side as they want in the way of mods as was done many times before with the likes of CoD2 and CoD4.

Completely agree. That would make a big difference

23 minutes ago, Excel said:

I would like to think they are listening to people/gamer's in general who will play the game all the time or are we being used to "test" the game for the sponsors lan events etc?

I think that's exactly the purpose and fund raising.

There is nothing that indicates that this is a game for the mases and that is also what is officially announced. We are just many who hope that casual players will be taken care of as we would like to support and play the game to.

  • Like 1

Share this post


Link to post
Share on other sites

Starting to go off the game. The more you play it, the more your realise how far it still has to come. It's obviously in Early Access but something just feels off about it. The movement is sluggish, clunky, not fluid - they can tweak it, but due to the game being built on the Unreal 4 engine, I doubt it will ever feel buttery smooth.

Basic game design is lacking. In smoke you literally cannot see a thing, no even your gun. It's as if they've just put MS Paint over your screen - even when you are just on the edge of a smoke, leaning slightly into it, fully blinded.

As much as it has been fun to play, for me the game isn't really even in a state to go into Early Access.

Edited by Duncan

Share this post


Link to post
Share on other sites
1 hour ago, Duncan said:

The movement is sluggish, clunky, not fluid - they can tweak it, but due to the game being built on the Unreal 4 engine, I doubt it will ever feel buttery smooth.

??????

UE4 is not the problem here.
UE4 is strong enought to allowed better graphics and better movements.

Take a look at these animations (from Hellblade) :

We could also expect better graphics specially if they use photogrametry as they told it.
But graphics is not thier priority.
(IMHO, it is a mistake and i hope they will improve them)

Edited by Soldat Ryan
  • Upvote 1

Share this post


Link to post
Share on other sites
20 minutes ago, Soldat Ryan said:

We could also expect better graphics specially if they use photogrametry as they told it.
But graphics is not thier priority.
(IMHO, it is a mistake and i hope they will improve them)

Interesting, thx for sharing

Share this post


Link to post
Share on other sites

The game is pretty much what I expected. I hoped for more of a cod2 style movement but I'm sure they will get the weapon and movement balance right at some point. And what comes to the graphics, I think they are very good for a competitive game. It does not run well enough to justify the quality of graphics but for the most part it is very clean looking game which it should be. I have two AMD R9 290s and to my surprise this game runs crossfire already, Still I prefer the lowest graphics quality and turn crossfire off for more consistency.

I always run competitive games at the lowest graphics settings possible while still maintaining clear and clean picture and I don't see a reason why devs should waste time and money adding fancy effects to the game.  I welcome any changes that don't clutter the game with unnecessary effects or textures but the focus should always be on the competitive game play.

  • Upvote 3

Share this post


Link to post
Share on other sites
1 hour ago, Soldat Ryan said:

??????

UE4 is not the problem here.
UE4 is strong enought to allowed better graphics and better movements.

Take a look at these animations (from Hellblade) :

We could also expect better graphics specially if they use photogrametry as they told it.
But graphics is not thier priority.
(IMHO, it is a mistake and i hope they will improve them)

I disagree. I think it was a bad choice building the game on UE4. Yes, games can look AMAZING on UE4 - at the moment Battalion isn't one of them (not that anyone was really expecting it to look incredible). I am not talking about animations, I'm specifically talking about the way movement feels. At the moment it's lacking but as I said, they will improve it over time but I doubt it will ever feel like COD4 for example.

Share this post


Link to post
Share on other sites

i wait for ttk increase, weapon skill and not a reflex hardcore game. i play but i will be full time player when this update come. i think need to wait mod, not sure dev want this.

Share this post


Link to post
Share on other sites

From the beggining, the main idea of devs was an old school gamestyle with cod2-4-promod roots. This give us today, after 2.5 weeks some results of the gaming scene of 2018.

From my aspect positives: 

1. dynamic playerbase from cod with already high skill lv. 

2. comp mode that cs player know also, and can easily love bt1944.

3. It is good period for a good fps game. Even better if that game has compettitive visual. 

And negatives: 

1. People who are not burned with cod or haven't play any, cannot play battalion. (the reason is simple. There is no fun for anyone if must learn a ton of stuff like jumpshoot-straifjumps -wallbangs shoots etc which are mechanics and for most of bt1944 people this is 10years routine. Why someone start this game if he know that 8/10players are 10years gamers of that game and knows already everything? how many rounds he will be play before boring of be killed with every mysterious way of long time ago?

2. I am 30y and not cod player and my question is why play bt when i know that i cannot get good lv when most of bt lovers are, and i do not find the fun of that kind of pro- mechanics where put in this game and make game for elite players only. So how dev team expect to increase their playerbase? It is so difficult to stay with old cod players only and from the other hand they have not did anything which can bridged the chaotic difference between old cod players who playing for a decade - old / new players of newest fps games. 

My question/opinion is following from many gamers of my age.  yea. we want good fps game. yes compettitive as well. But, with that old fashion bad mechanics??? no thanks. 

Edited by dr_nikif0r0s
  • Upvote 1
  • Downvote 1

Share this post


Link to post
Share on other sites
9 hours ago, dr_nikif0r0s said:

My question/opinion is following from many gamers of my age.  yea. we want good fps game. yes compettitive as well. But, with that old fashion bad mechanics??? no thanks. 

Edited 7 hours ago by dr_nikif0r0s

I'm 51 and have played Cod1/UO/2/4 and although I've spent a lot of time in the past learning this kind of game, it's just not funny anymore.

So I do agree with your point of view about "old fashion mechanics". It is old and it is kind of boring.

With the low TTK it's easy to play and even an inexperienced player can easily kill you.

The mechanics are easily learned and from there on it's just jumping and shooting.

But like any other game, it's hard to master if you want to play 5x5 wartide in a team. Here the good players will really appear, but it's more because of experience.

I play it because it's new and need a break from the other games I'm playing.

What makes this game different is that there are opportunities for teams that have not been seen before and it might be fun, but you may have to be in a team an on TS i order to get the full out of this game. As a online Pub game it needs something else.

In my opinion this game is made by Cod promod fans and is going to be played by Cod promod fans.

Edited by SirBob
  • Upvote 2

Share this post


Link to post
Share on other sites
9 hours ago, dr_nikif0r0s said:

From the beggining, the main idea of devs was an old school gamestyle with cod2-4-promod roots. This give us today, after 2.5 weeks some results of the gaming scene of 2018.

From my aspect positives: 

1. dynamic playerbase from cod with already high skill lv. 

2. comp mode that cs player know also, and can easily love bt1944.

3. It is good period for a good fps game. Even better if that game has compettitive visual. 

And negatives: 

1. People who are not burned with cod or haven't play any, cannot play battalion. (the reason is simple. There is no fun for anyone if must learn a ton of stuff like jumpshoot-straifjumps -wallbangs shoots etc which are mechanics and for most of bt1944 people this is 10years routine. Why someone start this game if he know that 8/10players are 10years gamers of that game and knows already everything? how many rounds he will be play before boring of be killed with every mysterious way of long time ago?

2. I am 30y and not cod player and my question is why play bt when i know that i cannot get good lv when most of bt lovers are, and i do not find the fun of that kind of pro- mechanics where put in this game and make game for elite players only. So how dev team expect to increase their playerbase? It is so difficult to stay with old cod players only and from the other hand they have not did anything which can bridged the chaotic difference between old cod players who playing for a decade - old / new players of newest fps games. 

My question/opinion is following from many gamers of my age.  yea. we want good fps game. yes compettitive as well. But, with that old fashion bad mechanics??? no thanks. 

I am 30 years old, casual cod1 and competitive cod2 and to a lesser extent cod4 player. I suck at strafe jumping, my aim is good 25% of the time and I find it hard to concentrate to competitive gameplay unless I play in tournaments. Still I would say that battalion is very much different from the other titles. The map design is new to me, there are way too many angles to consider when moving trough the map and I have a really hard time understanding the decisions many enemy players make which often causes problems for me.

Around 50% of the players are vastly better than I am at this game. Partly because I haven't really played competitive FPS since clanbase went under and partly because I don't have a dedicated team to play with. Still I improve every time I play. I hate the idea of strafe jumping yet I constantly practice it and I know that some day I will be proficient with it. 

I don't like the jump shooting either, but it is part of the game. They need to fix the netcode issues before we can really see if that is a real concern to the game play though. It has been demonstrated and I have personally observed the "desync" between players. This is a part of why good angles and fast paced SMG corner jumping are so powerful right now. That is pretty much what the pros do in this game.

Instead of just outright removing the hard to master or annoying mechanics, I think we need to give developers the time to fix real issues and tune the mechanics before jumping(xD) into conclusions.

Share this post


Link to post
Share on other sites
4 minutes ago, Waza said:

Instead of just outright removing the hard to master or annoying mechanics, I think we need to give developers the time to fix real issues and tune the mechanics before jumping(xD) into conclusions.

I fully agree, otherwise i wouldn't be here. They have a year to get right, but they could be running out of time considering the number of players and all the bad reviews on steam.

Right now a solution must be found that can change the attitude towards this game otherwise it will be uphill in the future.

 

  • Upvote 2

Share this post


Link to post
Share on other sites
On 2/12/2018 at 2:38 PM, Grasshopper said:

Maybe you're right regarding most people, but I don't love or hate this game. I'm stuck somewhere in the middle, sometimes I enjoy it and sometimes I don't, or maybe I haven't made my mind up yet whether to like this game or not. Now that I've had time to play it more often.

That's probably the biggest difference between the COD2 and COD4 fanbase. If I had to name a good FPS game I would say COD1, UO or 2, but for someone who loved COD4 this is a dream come true. It has the WW2 background, but it plays similar to COD4, which a lot of COD2 players(if I remember correctly) didn't like. And probably still don't like, so they don't like Battalion. 

but this is nothing like cod 4  because cod4 did not have all this bunny hopping lazer shooting in it ...this game is cod4 pro-mod  100%  and its not liked very much im afraid

A more casual cod2 mode would bring the masses to the game and keep it funded for the competitive side of the game

15 hours ago, SirBob said:

I'm 51 and have played Cod1/UO/2/4 and although I've spent a lot of time in the past learning this kind of game, it's just not funny anymore.

So I do agree with your point of view about "old fashion mechanics". It is old and it is kind of boring.

With the low TTK it's easy to play and even an inexperienced player can easily kill you.

The mechanics are easily learned and from there on it's just jumping and shooting.

But like any other game, it's hard to master if you want to play 5x5 wartide in a team. Here the good players will really appear, but it's more because of experience.

I play it because it's new and need a break from the other games I'm playing.

What makes this game different is that there are opportunities for teams that have not been seen before and it might be fun, but you may have to be in a team an on TS i order to get the full out of this game. As a online Pub game it needs something else.

In my opinion this game is made by Cod promod fans and is going to be played by Cod promod fans.

this explains most players feelings from you and just about any other cod,1,2,4, player of 28 upwards who understands that this is not a cod2 format and although they play it for now its because they want to like it mostly because of nostalgia ..but this is not enough because this game is not the fun game you remember 

sadly

  • Upvote 1
  • Downvote 2

Share this post


Link to post
Share on other sites
On 2/17/2018 at 5:30 PM, Duncan said:

Starting to go off the game. The more you play it, the more your realise how far it still has to come. It's obviously in Early Access but something just feels off about it. The movement is sluggish, clunky, not fluid - they can tweak it, but due to the game being built on the Unreal 4 engine, I doubt it will ever feel buttery smooth.

Basic game design is lacking. In smoke you literally cannot see a thing, no even your gun. It's as if they've just put MS Paint over your screen - even when you are just on the edge of a smoke, leaning slightly into it, fully blinded.

As much as it has been fun to play, for me the game isn't really even in a state to go into Early Access.

Smoke is supposed to be like that so that you are at a disadvantage if you walk through it. What would be the point of smoke if you could see in it?

On 2/19/2018 at 2:37 AM, dr_nikif0r0s said:

From the beggining, the main idea of devs was an old school gamestyle with cod2-4-promod roots. This give us today, after 2.5 weeks some results of the gaming scene of 2018.

From my aspect positives: 

1. dynamic playerbase from cod with already high skill lv. 

2. comp mode that cs player know also, and can easily love bt1944.

3. It is good period for a good fps game. Even better if that game has compettitive visual. 

And negatives: 

1. People who are not burned with cod or haven't play any, cannot play battalion. (the reason is simple. There is no fun for anyone if must learn a ton of stuff like jumpshoot-straifjumps -wallbangs shoots etc which are mechanics and for most of bt1944 people this is 10years routine. Why someone start this game if he know that 8/10players are 10years gamers of that game and knows already everything? how many rounds he will be play before boring of be killed with every mysterious way of long time ago?

2. I am 30y and not cod player and my question is why play bt when i know that i cannot get good lv when most of bt lovers are, and i do not find the fun of that kind of pro- mechanics where put in this game and make game for elite players only. So how dev team expect to increase their playerbase? It is so difficult to stay with old cod players only and from the other hand they have not did anything which can bridged the chaotic difference between old cod players who playing for a decade - old / new players of newest fps games. 

My question/opinion is following from many gamers of my age.  yea. we want good fps game. yes compettitive as well. But, with that old fashion bad mechanics??? no thanks. 

You have to start somewhere. Look at all of the young talent competing at the highest levels of CSGO going toe to toe with 1.6 legends. You think starting Batt44 is hard against CoD vets, imagine picking up CS for the first time. The latest iteration of that game attracted new players in large numbers.

Just invest some time playing, watch some streams and try to implement them into your game. 

  • Upvote 1

Share this post


Link to post
Share on other sites
2 hours ago, badnewz said:

 

You have to start somewhere. Look at all of the young talent competing at the highest levels of CSGO going toe to toe with 1.6 legends. You think starting Batt44 is hard against CoD vets, imagine picking up CS for the first time. The latest iteration of that game attracted new players in large numbers.

Just invest some time playing, watch some streams and try to implement them into your game. 

For invest's spend time, stream etc, first the game must be fun and interesting. At this moment it is not for new players of this kind fps and that is the problem. I did for cs, bf ow. But now, in bt where all mechanics are what old pro coders use to do. The answer is no. I can't take seriously the game  where everything is old fashion bad and glitced  mechanic. It is no New player problem, devs have the problem and the answer is steam rating. 

Share this post


Link to post
Share on other sites

I really hope u guys are not right. But at this point it's pretty clear this wasn't the best launch.

I'm still playing the game and I like it enough to play it. I'm not sure if i play it because the game is so good or do i play this since it is nostalgia and there is nothing better at this moment. I really understand your concerns and i feel the same that this shooter might be just there for the cod 4 promod fanbase and some cod 2 players might like it aswell. My concern is we're cod 2 and cod 4 really that big that can get this game going or did it never attract the biggest teams and playerbases? 

It's just so hard to predict to future. But i really understand the people like this should maybe not be like ET, cod 2 or cod 4 but maybe just a fps in a ww2 setting where only skill is involved. From what i've heard shroud only played this game once, and never played it after that. Will this be a game only for the not so well known teams, and maybe a few bit bigger ones currently taking a gamble..

For me personal i really would have wished that bat1944 or cod ww2 would have turned into cod 1 with better graphics. Are graphics really important, nah not to like the game. But ye i understand in 2k18 it's nice when a game is looking good. For me cod 1 had everything that a competitive shooter needed, the game was rly about skill. I dunno but one thing is clear I think a lot has to be changed to be rly succesful. I've seen a lot of players trying this from launch, even guys who should like a game that has this angle. It's just the things like the jumping and nades over the whole map that make it so bs they basically quit instant after.

So let's hope bulkhead can turn the tide. And we get a game that will attract a lot more players.

 

Edited by sNrklhaai
  • Upvote 1

Share this post


Link to post
Share on other sites
14 minutes ago, sNrklhaai said:

For me personal i really would have wished that bat1944 or cod ww2 would have turned into cod 1

Same here.

Share this post


Link to post
Share on other sites
1 hour ago, sNrklhaai said:

So let's hope bulkhead can turn the tide. And we get a game that will attract a lot more players.

 

The big question is how can they successfully  turn the tide and how will they attract more players? When the Kickstarter launched in 2016, WW2 shooters were a thing from the past, but now we've COD WW2(never played it) and games like Hell Let Loose and Post Scriptum that will be released in the near future. So they've got some serious competition. 

To be honest, I'm almost one of the players leaving the game at this point and think of (maybe) coming back in a couple of months(unless I can find an easy fix) The latest update ruined it for me. Constantly getting the 'Battalion has crashed' error and if I can join a server it's extremely laggy and huge fps drops. Too bad, because I enjoyed playing the game from time to time. 

 

Edited by Grasshopper

Share this post


Link to post
Share on other sites

They lost me when I read this. A game with so many bugs and now this?

Money monkeys are what we are and I do know that's it's external hostet, but at least casual players now know where to sit.

Today we are happy to announce the first official Battalion 1944 LAN event as part of the UK Masters at Insomnia62

  • 1st place: £5000
  • 2nd place: £2500
  • 3rd place: £1750
  • 4th place: £750

Share this post


Link to post
Share on other sites
1 hour ago, Grasshopper said:

When the Kickstarter launched in 2016, WW2 shooters were a thing from the past, but now we've COD WW2(never played it) and games  Hell Let Loose and Post Scriptum that will be released in the near future. So they've got some serious competition. 

CODWW2 is dying little to little on PC as all others COD did by the past and will be replaced by an other COD next november.
They maybe must conquer CODWW2 players.

And common, Hell Let Loose and Post Scriptum have nothing to do with Battalion. They are both most closer from Squad or Arma3 than Bat44 or even COD2.

If players are only focused on WW2 ambient, abstracting the gameplay well have fun but people expecting/expected this kind of gameplay in Battalion make/made a big mistake. This is maybe the problem. ............. World War Toon has WW2 skins too. :ph34r:

I m still confident about the Devs and the game (even if i have little concerns that i share when needed), also waiting for mods to give an other breath to the game.

Edited by Soldat Ryan

Share this post


Link to post
Share on other sites
1 hour ago, SirBob said:

They lost me when I read this. A game with so many bugs and now this?

Money monkeys are what we are and I do know that's it's external hostet, but at least casual players now know where to sit.

Today we are happy to announce the first official Battalion 1944 LAN event as part of the UK Masters at Insomnia62

  • 1st place: £5000
  • 2nd place: £2500
  • 3rd place: £1750
  • 4th place: £750

Indeed... 
I guess they would like to attract esport teams to play to Battalion1944. However, at the moment, the game is not ready enough. Lots of work to do (reduce jump shooting, rework some weapons and map for competitive purpose + card system !). So In my opinion, promote the game to esport at the moment is not such a good idea.

ATM: only 1k2 players are connected to the game (probably not all of them are playing) :(

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

×