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neba

Can't connect to my server (linux)

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Hi, 

i could not connect to my server, any server in fact.

I'm running on ubuntu 16.04

My Run.sh

./Battalion/Binaries/Linux/BattalionServer /Game/Maps/Final_Maps/Derailed?Game=/Script/ShooterGame.TDMGameMode?listen -broadcastip="X.X.X.X" -PORT=7777 -QueryPort=7780 -log -defgameini="/home/battalion/LinuxServer/DefaultGame.ini"

TCP port open in my firewall

WHen i connect to the server console says:

4.17.2-0+++UE4+Release-4.17 513 0
Disabling core dumps.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
Setting breakpad minidump AppID = 489940
eac_server.so [x64] :: OnLoad()
STEAMPS3 - AsyncTCPSocket created
STEAMPS3 - AsncTCPSocket destroyed
STEAMPS3 - AsyncTCPSocket created
STEAMPS3 - AsyncTCPSocket created
STEAMPS3 - AsncTCPSocket destroyed
STEAMPS3 - AsncTCPSocket destroyed
STEAMPS3 - AsyncTCPSocket created
STEAMPS3 - AsncTCPSocket destroyed

 

My client says that i was disconnected of the server.

I didn't found logs to help me too.

 

Thx

 

ps: sorry for my english :)

 

 

Edited by neba

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Those are TCP warnings meaning your server is having trouble communicating with the steam servers. TCP is a reliable protocol,  and it re-sends the packet if it was lost. 

My first thought would be to attempt to open ports to the steam network. Maybe try opening up port 27015, that is what steam has listed for dedicated server connections.

Do you have any log info in /LinuxServer/Battalion/Saved/Logs ?

 

Edited by Intrepid

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OK, done

Logs just says

Success: PF_LoginWithCustomID Id = 9BB78B5B72A864C9

Having the same problem

STEAMPS3 - AsyncTCPSocket created
STEAMPS3 - AsncTCPSocket destroyed

And in game

The connection to the host have been lost

Thx

Edited by neba

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5 minutes ago, Intrepid said:

What are the specifications of your server?

OVH Kimsufi KS 2E Intel  Atom N2800 2c/4t 1,86GHz 4Go DDR3 1066 MHz  2To running ubuntu 16.04

         
Edited by neba

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3 minutes ago, neba said:

OVH Kimsufi KS 2E Intel  Atom N2800 2c/4t 1,86GHz 4Go DDR3 1066 MHz  2To

         

hmm, check to make sure your CPU is not running at %100. The servers seem to be cpu intensive.

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4 minutes ago, Intrepid said:

hmm, check to make sure your CPU is not running at %100. The servers seem to be cpu intensive.

Not a cpu problem 

#top
%CPU  %Mem
11.6  8.7  BattalionServer

 

6 minutes ago, Kevinos said:

Im from OVH Game Server, i have the same error

:/

Edited by neba

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I too am currently hosting on OVH, using Debian 9 and I haven't had any issues running servers yet. I will continue to look for a solutions and let you know what I find.

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3 minutes ago, Intrepid said:

I too am currently hosting on OVH, using Debian 9 and I haven't had any issues running servers yet. I will continue to look for a solutions and let you know what I find.

apparently it crash when we have 5/6 players online

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ok my DefaultGame.ini was only in execute and not read...

Now i have that at server launch

./Run.sh
4.17.2-0+++UE4+Release-4.17 513 0
Disabling core dumps.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
CreateBoundSocket: ::bind couldn't find an open port between 7780 and 7780
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
CreateBoundSocket: ::bind couldn't find an open port between 7780 and 7780
Signal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(346164081) SRandInit(346164081).
LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
LogInit: Build: ++UE4+Release-4.17-CL-0
LogInit: Engine Version: 4.17.2-0+++UE4+Release-4.17
LogInit: Compatible Engine Version: 4.17.0-0+++UE4+Release-4.17
LogInit: Net CL: 0
LogInit: Compiled (64-bit): Oct 30 2017 03:54:43
LogInit: Compiled with Clang: 4.0.0 (tags/RELEASE_400/final 298751)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.17
LogInit: Command line:  -Abslog=/home/battalion/LinuxServer/Battalion/Saved/Logs/Battalion-CRC.log -Unattended /home/battalion/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F/
LogInit: Base directory: /home/battalion/LinuxServer/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2018.02.02-18.42.55:551][  0]LogInit: Linux hardware info:
[2018.02.02-18.42.55:551][  0]LogInit:  - we are the first instance of this executable
[2018.02.02-18.42.55:551][  0]LogInit:  - this process' id (pid) is 23260, parent process' id (ppid) is 23240
[2018.02.02-18.42.55:551][  0]LogInit:  - we are not running under debugger
[2018.02.02-18.42.55:551][  0]LogInit:  - machine network name is 'ns3056200'
[2018.02.02-18.42.55:552][  0]LogInit:  - user name is 'root' (root)
[2018.02.02-18.42.55:552][  0]LogInit:  - we're logged in remotely
[2018.02.02-18.42.55:553][  0]LogInit:  - we're running with rendering
[2018.02.02-18.42.55:553][  0]LogInit:  - CPU: GenuineIntel '        Intel(R) Atom(TM) CPU N2800   @ 1.86GHz' (signature: 0x30661)
[2018.02.02-18.42.55:553][  0]LogInit:  - Number of physical cores available for the process: 2
[2018.02.02-18.42.55:553][  0]LogInit:  - Number of logical cores available for the process: 4
[2018.02.02-18.42.55:553][  0]LogInit:  - Cache line size: 64
[2018.02.02-18.42.55:553][  0]LogInit:  - Memory allocator used: binned2
[2018.02.02-18.42.55:553][  0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
[2018.02.02-18.42.55:554][  0]LogInit: Linux-specific commandline switches:
[2018.02.02-18.42.55:554][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2018.02.02-18.42.55:554][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2018.02.02-18.42.55:554][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2018.02.02-18.42.55:554][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2018.02.02-18.42.55:554][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2018.02.02-18.42.55:554][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2018.02.02-18.42.55:554][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2018.02.02-18.42.55:554][  0]LogInit:  - Physical RAM available (not considering process quota): 4 GB (3925 MB, 4019372 KB, 4115836928 bytes)
[2018.02.02-18.42.55:558][  0]LogUObjectArray: 149 objects as part of root set at end of initial load.
[2018.02.02-18.42.55:558][  0]LogUObjectAllocator: 24528 out of 0 bytes used by permanent object pool.
[2018.02.02-18.42.55:558][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2018.02.02-18.42.55:558][  0]LogInit: Using OS detected language ().
[2018.02.02-18.42.55:558][  0]LogInit: Using OS detected locale ().
[2018.02.02-18.42.55:558][  0]LogPaths: Warning: No paths for game localization data were specifed in the game configuration.
[2018.02.02-18.42.55:559][  0]LogInit: Warning: No paths for engine localization data were specifed in the engine configuration.
[2018.02.02-18.42.55:559][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
[2018.02.02-18.42.55:559][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
[2018.02.02-18.42.55:570][  0]CrashReportClientLog: CrashReportClientVersion=1.0
[2018.02.02-18.42.55:570][  0]CrashReportClientLog: CrashReportReceiver disabled
[2018.02.02-18.42.55:570][  0]CrashReportClientLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
[2018.02.02-18.42.55:574][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2018.02.02-18.42.55:574][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2018.02.02-18.42.55:575][  0]LogCrashDebugHelper: DepotName: //UE4/Release-4.17
[2018.02.02-18.42.55:575][  0]LogCrashDebugHelper: BuiltFromCL: 0
[2018.02.02-18.42.55:575][  0]LogCrashDebugHelper: EngineVersion: 4.17.2-0+++UE4+Release-4.17
[2018.02.02-18.42.55:575][  0]LogCrashDebugHelper: BuildVersion: ++UE4+Release-4.17-CL-0
[2018.02.02-18.42.55:575][  0]LogCrashDebugHelper: Warning: CrashDebugHelperConfig invalid
[2018.02.02-18.42.55:576][  0]LogCrashDebugHelper: Warning: PDB Cache disabled
[2018.02.02-18.42.56:552][  0]CrashReportClientLog: Got 4 pending files to upload from 'crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F'
[2018.02.02-18.42.56:552][  0]CrashReportClientLog: State change from Ready to SendingFiles
[2018.02.02-18.42.56:552][  0]CrashReportClientLog: CompressAndSendData have 4 pending files
[2018.02.02-18.42.56:553][  0]CrashReportClientLog: CompressAndSendData compressing 2116 bytes ('/home/battalion/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F/wermeta.xml')
[2018.02.02-18.42.56:553][  0]CrashReportClientLog: CompressAndSendData compressing 1356 bytes ('/home/battalion/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F/Diagnostics.txt')
[2018.02.02-18.42.56:554][  0]CrashReportClientLog: CompressAndSendData compressing 108 bytes ('/home/battalion/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F/CrashReportClient.ini')
[2018.02.02-18.42.56:554][  0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/home/battalion/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F/minidump.dmp')
[2018.02.02-18.42.56:560][  0]LogFileManager: Warning: ReadFile failed: Count=0 Length=4096 Error=errno=21 (Is a directory) for file
[2018.02.02-18.42.56:568][  0]LogInit: Using libcurl 7.48.0-DEV
[2018.02.02-18.42.56:568][  0]LogInit:  - built for x86_64-unknown-linux-gnu
[2018.02.02-18.42.56:568][  0]LogInit:  - supports SSL with OpenSSL/1.0.2h
[2018.02.02-18.42.56:568][  0]LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
[2018.02.02-18.42.56:568][  0]LogInit:  - other features:
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_SSL
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_LIBZ
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_IPV6
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_ASYNCHDNS
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_LARGEFILE
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_TLSAUTH_SRP
[2018.02.02-18.42.56:570][  0]LogInit:  Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
[2018.02.02-18.42.56:571][  0]LogInit:  Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
[2018.02.02-18.42.56:571][  0]LogInit:  CurlRequestOptions (configurable via config and command line):
[2018.02.02-18.42.56:571][  0]LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
[2018.02.02-18.42.56:571][  0]LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
[2018.02.02-18.42.56:572][  0]LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
[2018.02.02-18.42.56:572][  0]LogInit:  - CertBundlePath = /etc/ssl/certs/ca-certificates.crt  - Libcurl will set CURLOPT_CAINFO to it
[2018.02.02-18.42.56:572][  0]CrashReportClientLog: Sending HTTP request: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?AppID=CrashReporter&AppVersion=4.17.2-0%2B%2B%2BUE4%2BRelease-4.17&AppEnvironment=Release&UploadType=crashreports&UserID=0002ecd10202110100290043ac4f3bbb%7C%7C4db999a366e9f8685904d6e958c96ace
[2018.02.02-18.42.57:018][  0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1
[2018.02.02-18.42.57:018][  0]CrashReportClientLog: State change from SendingFiles to SendingFiles
[2018.02.02-18.42.57:018][  0]CrashReportClientLog: All uploads done
[2018.02.02-18.42.57:018][  0]CrashReportClientLog: State change from SendingFiles to Finished
[2018.02.02-18.42.57:554][  0]LogLinux: FLinuxPlatformMisc::RequestExit(0)
[2018.02.02-18.42.57:554][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2018.02.02-18.42.57:586][  0]CrashReportClientLog: Final state (Receiver) = Finished
[2018.02.02-18.42.57:586][  0]CrashReportClientLog: Final state (Receiver) = Unknown UploadState value
[2018.02.02-18.42.57:586][  0]LogExit: Preparing to exit.
[2018.02.02-18.42.57:591][  0]LogExit: Object subsystem successfully closed.
[2018.02.02-18.42.57:592][  0]LogModuleManager: Shutting down and abandoning module HTTP (8)
[2018.02.02-18.42.57:625][  0]LogModuleManager: Shutting down and abandoning module SSL (7)
[2018.02.02-18.42.57:625][  0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (4)
[2018.02.02-18.42.57:625][  0]LogModuleManager: Shutting down and abandoning module CoreUObject (2)
[2018.02.02-18.42.57:625][  0]LogExit: Exiting.
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
./Run.sh: line 1: 23240 Segmentation fault      ./Battalion/Binaries/Linux/BattalionServer /Game/Maps/Final_Maps/Derailed?Game=/Script/ShooterGame.BombGameMode?listen -broadcastip="X.X.X.X" -PORT=7777 -QueryPort=7780 -log -defgameini="/home/battalion/LinuxServer/DefaultGame.ini"

 

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5 minutes ago, neba said:

ok my DefaultGame.ini was only in execute and not read...

Now i have that at server launch


./Run.sh
4.17.2-0+++UE4+Release-4.17 513 0
Disabling core dumps.
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
CreateBoundSocket: ::bind couldn't find an open port between 7780 and 7780
[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.
CreateBoundSocket: ::bind couldn't find an open port between 7780 and 7780
Signal 11 caught.
Malloc Size=131076 LargeMemoryPoolOffset=131092
CommonLinuxCrashHandler: Signal=11
Malloc Size=65535 LargeMemoryPoolOffset=196655
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(346164081) SRandInit(346164081).
LogTaskGraph: Started task graph with 4 named threads and 5 total threads with 1 sets of task threads.
LogInit: Build: ++UE4+Release-4.17-CL-0
LogInit: Engine Version: 4.17.2-0+++UE4+Release-4.17
LogInit: Compatible Engine Version: 4.17.0-0+++UE4+Release-4.17
LogInit: Net CL: 0
LogInit: Compiled (64-bit): Oct 30 2017 03:54:43
LogInit: Compiled with Clang: 4.0.0 (tags/RELEASE_400/final 298751)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UE4+Release-4.17
LogInit: Command line:  -Abslog=/home/battalion/LinuxServer/Battalion/Saved/Logs/Battalion-CRC.log -Unattended /home/battalion/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F/
LogInit: Base directory: /home/battalion/LinuxServer/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 1
LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2018.02.02-18.42.55:551][  0]LogInit: Linux hardware info:
[2018.02.02-18.42.55:551][  0]LogInit:  - we are the first instance of this executable
[2018.02.02-18.42.55:551][  0]LogInit:  - this process' id (pid) is 23260, parent process' id (ppid) is 23240
[2018.02.02-18.42.55:551][  0]LogInit:  - we are not running under debugger
[2018.02.02-18.42.55:551][  0]LogInit:  - machine network name is 'ns3056200'
[2018.02.02-18.42.55:552][  0]LogInit:  - user name is 'root' (root)
[2018.02.02-18.42.55:552][  0]LogInit:  - we're logged in remotely
[2018.02.02-18.42.55:553][  0]LogInit:  - we're running with rendering
[2018.02.02-18.42.55:553][  0]LogInit:  - CPU: GenuineIntel '        Intel(R) Atom(TM) CPU N2800   @ 1.86GHz' (signature: 0x30661)
[2018.02.02-18.42.55:553][  0]LogInit:  - Number of physical cores available for the process: 2
[2018.02.02-18.42.55:553][  0]LogInit:  - Number of logical cores available for the process: 4
[2018.02.02-18.42.55:553][  0]LogInit:  - Cache line size: 64
[2018.02.02-18.42.55:553][  0]LogInit:  - Memory allocator used: binned2
[2018.02.02-18.42.55:553][  0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used.
[2018.02.02-18.42.55:554][  0]LogInit: Linux-specific commandline switches:
[2018.02.02-18.42.55:554][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2018.02.02-18.42.55:554][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2018.02.02-18.42.55:554][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2018.02.02-18.42.55:554][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2018.02.02-18.42.55:554][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2018.02.02-18.42.55:554][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2018.02.02-18.42.55:554][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2018.02.02-18.42.55:554][  0]LogInit:  - Physical RAM available (not considering process quota): 4 GB (3925 MB, 4019372 KB, 4115836928 bytes)
[2018.02.02-18.42.55:558][  0]LogUObjectArray: 149 objects as part of root set at end of initial load.
[2018.02.02-18.42.55:558][  0]LogUObjectAllocator: 24528 out of 0 bytes used by permanent object pool.
[2018.02.02-18.42.55:558][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2018.02.02-18.42.55:558][  0]LogInit: Using OS detected language ().
[2018.02.02-18.42.55:558][  0]LogInit: Using OS detected locale ().
[2018.02.02-18.42.55:558][  0]LogPaths: Warning: No paths for game localization data were specifed in the game configuration.
[2018.02.02-18.42.55:559][  0]LogInit: Warning: No paths for engine localization data were specifed in the engine configuration.
[2018.02.02-18.42.55:559][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language.
[2018.02.02-18.42.55:559][  0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale.
[2018.02.02-18.42.55:570][  0]CrashReportClientLog: CrashReportClientVersion=1.0
[2018.02.02-18.42.55:570][  0]CrashReportClientLog: CrashReportReceiver disabled
[2018.02.02-18.42.55:570][  0]CrashReportClientLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data
[2018.02.02-18.42.55:574][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2018.02.02-18.42.55:574][  0]CrashReportClientLog: Initial state = Unknown UploadState value
[2018.02.02-18.42.55:575][  0]LogCrashDebugHelper: DepotName: //UE4/Release-4.17
[2018.02.02-18.42.55:575][  0]LogCrashDebugHelper: BuiltFromCL: 0
[2018.02.02-18.42.55:575][  0]LogCrashDebugHelper: EngineVersion: 4.17.2-0+++UE4+Release-4.17
[2018.02.02-18.42.55:575][  0]LogCrashDebugHelper: BuildVersion: ++UE4+Release-4.17-CL-0
[2018.02.02-18.42.55:575][  0]LogCrashDebugHelper: Warning: CrashDebugHelperConfig invalid
[2018.02.02-18.42.55:576][  0]LogCrashDebugHelper: Warning: PDB Cache disabled
[2018.02.02-18.42.56:552][  0]CrashReportClientLog: Got 4 pending files to upload from 'crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F'
[2018.02.02-18.42.56:552][  0]CrashReportClientLog: State change from Ready to SendingFiles
[2018.02.02-18.42.56:552][  0]CrashReportClientLog: CompressAndSendData have 4 pending files
[2018.02.02-18.42.56:553][  0]CrashReportClientLog: CompressAndSendData compressing 2116 bytes ('/home/battalion/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F/wermeta.xml')
[2018.02.02-18.42.56:553][  0]CrashReportClientLog: CompressAndSendData compressing 1356 bytes ('/home/battalion/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F/Diagnostics.txt')
[2018.02.02-18.42.56:554][  0]CrashReportClientLog: CompressAndSendData compressing 108 bytes ('/home/battalion/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F/CrashReportClient.ini')
[2018.02.02-18.42.56:554][  0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/home/battalion/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-23240-345D63F537021302002A01987E0F520F/minidump.dmp')
[2018.02.02-18.42.56:560][  0]LogFileManager: Warning: ReadFile failed: Count=0 Length=4096 Error=errno=21 (Is a directory) for file
[2018.02.02-18.42.56:568][  0]LogInit: Using libcurl 7.48.0-DEV
[2018.02.02-18.42.56:568][  0]LogInit:  - built for x86_64-unknown-linux-gnu
[2018.02.02-18.42.56:568][  0]LogInit:  - supports SSL with OpenSSL/1.0.2h
[2018.02.02-18.42.56:568][  0]LogInit:  - supports HTTP deflate (compression) using libz 1.2.8
[2018.02.02-18.42.56:568][  0]LogInit:  - other features:
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_SSL
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_LIBZ
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_IPV6
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_ASYNCHDNS
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_LARGEFILE
[2018.02.02-18.42.56:569][  0]LogInit:      CURL_VERSION_TLSAUTH_SRP
[2018.02.02-18.42.56:570][  0]LogInit:  Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
[2018.02.02-18.42.56:571][  0]LogInit:  Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
[2018.02.02-18.42.56:571][  0]LogInit:  CurlRequestOptions (configurable via config and command line):
[2018.02.02-18.42.56:571][  0]LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
[2018.02.02-18.42.56:571][  0]LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
[2018.02.02-18.42.56:572][  0]LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
[2018.02.02-18.42.56:572][  0]LogInit:  - CertBundlePath = /etc/ssl/certs/ca-certificates.crt  - Libcurl will set CURLOPT_CAINFO to it
[2018.02.02-18.42.56:572][  0]CrashReportClientLog: Sending HTTP request: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?AppID=CrashReporter&AppVersion=4.17.2-0%2B%2B%2BUE4%2BRelease-4.17&AppEnvironment=Release&UploadType=crashreports&UserID=0002ecd10202110100290043ac4f3bbb%7C%7C4db999a366e9f8685904d6e958c96ace
[2018.02.02-18.42.57:018][  0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1
[2018.02.02-18.42.57:018][  0]CrashReportClientLog: State change from SendingFiles to SendingFiles
[2018.02.02-18.42.57:018][  0]CrashReportClientLog: All uploads done
[2018.02.02-18.42.57:018][  0]CrashReportClientLog: State change from SendingFiles to Finished
[2018.02.02-18.42.57:554][  0]LogLinux: FLinuxPlatformMisc::RequestExit(0)
[2018.02.02-18.42.57:554][  0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)
[2018.02.02-18.42.57:586][  0]CrashReportClientLog: Final state (Receiver) = Finished
[2018.02.02-18.42.57:586][  0]CrashReportClientLog: Final state (Receiver) = Unknown UploadState value
[2018.02.02-18.42.57:586][  0]LogExit: Preparing to exit.
[2018.02.02-18.42.57:591][  0]LogExit: Object subsystem successfully closed.
[2018.02.02-18.42.57:592][  0]LogModuleManager: Shutting down and abandoning module HTTP (8)
[2018.02.02-18.42.57:625][  0]LogModuleManager: Shutting down and abandoning module SSL (7)
[2018.02.02-18.42.57:625][  0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (4)
[2018.02.02-18.42.57:625][  0]LogModuleManager: Shutting down and abandoning module CoreUObject (2)
[2018.02.02-18.42.57:625][  0]LogExit: Exiting.
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
./Run.sh: line 1: 23240 Segmentation fault      ./Battalion/Binaries/Linux/BattalionServer /Game/Maps/Final_Maps/Derailed?Game=/Script/ShooterGame.BombGameMode?listen -broadcastip="X.X.X.X" -PORT=7777 -QueryPort=7780 -log -defgameini="/home/battalion/LinuxServer/DefaultGame.ini"

 

CreateBoundSocket: ::bind couldn't find an open port between 7780 and 7780

Server alardy open?

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Port 7777 and 7780 are right open

Think the problem was here

Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
./Run.sh: line 1: 23240 Segmentation fault      ./Battalion/Binaries/Linux/BattalionServer /Game/Maps/Final_Maps/Derailed?Game=/Script/ShooterGame.BombGameMode?listen -broadcastip="X.X.X.X" -PORT=7777 -QueryPort=7780 -log -defgameini="/home/battalion/LinuxServer/DefaultGame.ini"

 

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31 minutes ago, neba said:

Port 7777 and 7780 are right open

Think the problem was here


Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
./Run.sh: line 1: 23240 Segmentation fault      ./Battalion/Binaries/Linux/BattalionServer /Game/Maps/Final_Maps/Derailed?Game=/Script/ShooterGame.BombGameMode?listen -broadcastip="X.X.X.X" -PORT=7777 -QueryPort=7780 -log -defgameini="/home/battalion/LinuxServer/DefaultGame.ini"

 

Change 

broadcastip to Local ip that works for me atleast.

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37 minutes ago, natsu said:

Change 


broadcastip to Local ip that works for me atleast.

Local IP 127.0.0.1 or public IP. 

With public IP doesn't work

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37 minutes ago, neba said:

Local IP 127.0.0.1 or public IP. 

With public IP doesn't work

no thats localhost (local ip is something like 192.168.X.X

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1 minute ago, [CM] BigTuna said:

The most likely cause is that you have out of date server files and youll need to go download the latest ones on our Wiki :)

thx for you reply :) it's already done, even with the new ones, we have the same mistake

STEAMPS3 - AsncTCPSocket destroyed
STEAMPS3 - AsyncTCPSocket created
STEAMPS3 - AsncTCPSocket destroyed

and server crash :(

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I just signed up with Nitrado Server Provider.

I'm getting same in Server Console: STEAMPS3 - AsncTCPSocket destroyed

Cant connect to server through console.

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5 hours ago, [CM] BigTuna said:

The most likely cause is that you have out of date server files and youll need to go download the latest ones on our Wiki :)

last version 10849

 

and always 

STEAMPS3 - AsncTCPSocket destroyed
STEAMPS3 - AsyncTCPSocket created
STEAMPS3 - AsncTCPSocket destroyed

 

  • Upvote 1

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My server get stuck on:

 

root@ts:~/LinuxServer# ./Run.sh 

4.17.2-0+++UE4+Release-4.17 513 0

Disabling core dumps.

[S_API FAIL] SteamAPI_Init() failed; SteamAPI_IsSteamRunning() failed.

Setting breakpad minidump AppID = 489940

eac_server.so [x64] :: OnLoad()

 

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