frylich 6 Report post Posted January 3 (edited) Hi guys! What you think about asking the dev for a "lean on" funktion while the player moves? like this: Edited January 3 by frylich better video Share this post Link to post Share on other sites
Farq-S 474 Report post Posted January 4 hey @frylich this subject was suggested way back when the devs were discussing how to implement lean. leaning while walking was considered unnecessary and open to abuse by corner campers. i know there's a more appropriate name for corner campers but i can't remember what people called it at the time but Medal of Honor was held up as the worst example of leaning while walking. Share this post Link to post Share on other sites
vozER 158 Report post Posted January 4 Yes I think that should be implemented. Just slow down the movement speed drastically while leaning. Share this post Link to post Share on other sites
Razor 774 Report post Posted January 4 Please noooooo! I don't want to see this sh** again: More topics about the subject here: http://forums.battaliongame.com/topic/2111-leaning-system/?tab=comments#comment-24297 http://forums.battaliongame.com/topic/1712-leaning-system/ 2 Share this post Link to post Share on other sites
Soldat Ryan 503 Report post Posted January 4 Laan system is implemented yet and it is good as it is and fortunately it has nothing to do with MOH style. Share this post Link to post Share on other sites
Farq-S 474 Report post Posted January 4 yes @Razor that's the vid i saw and remember thinking what an absolute shitshow. @vozER is right though. it could be implemented at a much slower movement speed. i could see that working but now it is the way it is i'd imagine it would be painful to implement now. Share this post Link to post Share on other sites
MkKoY 18 Report post Posted January 4 wtf... this shit, cmon guys! Share this post Link to post Share on other sites
WolfEnstein 246 Report post Posted January 4 Hi, Frylich, welcome to the website . I can't stand this feature in any FPS game, except in the rare instances where a game has it, but without being able to shoot while leaning, as in "Wolfenstein: Enemy Territory" and "Return to Castle Wolfenstein". No matter how you try to implement this feature in-game, it will always encourage camping and also encourage those fraggin' for themselves, as they strive to rack-up their kill count. Enforcing slower movement while leaning will achieve nothing, as most players who exploit this mechanic rarely move frequently during a frag. They simply set up in one of their favourite camping spots and only move if there location is compromised, thereby endangering their precious "k/d ratio". 9 hours ago, Razor said: Please noooooo! I don't want to see this sh** again: I'm sorry to say, Razor, we will see it again. I'm just hoping that we can somehow disable this gameplay-wrecking mechanic on our own servers. Share this post Link to post Share on other sites
frylich 6 Report post Posted January 4 (edited) Thanks guys and nice to hear that a lean funktion will be in battalion 1944 I dont know why the most of u guys say that this funktion will cause a issue with campers. In my opinion it will cause an improvement for players who likes to rush => to dance around bullets, i did Edited January 4 by frylich Share this post Link to post Share on other sites
ghcts 17 Report post Posted January 5 I don't really see why though , like there isn't any reason why you could be Running while leaning , the lean function is probably gonna be added but not while running like cmon https://youtu.be/I5HD_JpwpV0 Share this post Link to post Share on other sites
vozER 158 Report post Posted January 5 (edited) 11 hours ago, frylich said: Thanks guys and nice to hear that a lean funktion will be in battalion 1944 I dont know why the most of u guys say that this funktion will cause a issue with campers. In my opinion it will cause an improvement for players who likes to rush => to dance around bullets, i did Agreed. To me it feels clunky, if I can't lean + walk slowly towards the wall to peak. I want to have my body next to the wall pretty much any time I can. I totally agree on the fact, that it should not be like in the early Wolfensteins since the movement speed doesn't get slower at all while walking and leaning. CoD1 and CoD2 had it done perfecrtly imo = slow down the movement speed drastically while leaning. It just adds more for a smoother gameplay, in my opinion. Edited January 5 by vozER Share this post Link to post Share on other sites
Lyseeq 44 Report post Posted January 5 Devs said that they want to make game movement same like it was in cod4 promod. So there is 99% chance that leaning on while walking will(is) be in the game. If I remember correctly in promod your movement speed while leaning on and aiming down the sight (with ak74 - smg) was not reduced or if it was reduced so it was not noticeable. I am not sure but I think leaning reduce speed same as ADS but if you lean and ADS - speed reduction does not stack . ADS movement speed was based on promod classes (assault, smg, demoliton, sniper). So walking while ADS with smg was maybe 2x faster than with sniper rifle. I find this video showing how leaning in promod works. Only in 1st person view. You can notice that ADS reduce movement speed (but not for smg class). this lowQ video shows how leaning looks like in 3rd person view: 1 Share this post Link to post Share on other sites
Beergogglesftw 5 Report post Posted January 6 I had a lot of fun with that super fast lean mechanics in MOHAA... Definitely liked that, in its time. But we can move on from that style of gameplay like COD1 did. If anything, I'd like lean to work like Rainbow 6 Siege. There its a vital mechanic, but not as silly as MOHAA. Share this post Link to post Share on other sites
ghcts 17 Report post Posted January 6 yeah , totally agreed ;D Share this post Link to post Share on other sites
WolfEnstein 246 Report post Posted January 10 On 05/01/2018 at 9:41 AM, vozER said: .....it should not be like in the early Wolfensteins since the movement speed doesn't get slower at all while walking and leaning..... The point, though, with those older "Wolfenstein" games, is that you could lean, but not shoot while doing so, Vozer. I don't mind that at all. On 05/01/2018 at 2:06 PM, Lyseeq said: I find this video showing how leaning in promod works. That's the first time I've seen that type of "lean" mechanic, Lyseeq, I've never played "CoD Promod". It's actually the best version that I've seen so far. Share this post Link to post Share on other sites
Wheeee 5 Report post Posted January 10 Only allow leaning while standing still and you're good to go ? 1 Share this post Link to post Share on other sites
ghcts 17 Report post Posted January 10 2 minutes ago, Wheeee said: Only allow leaning while standing still and you're good to go ? I've would say same as cod2 slow movement when leaning Share this post Link to post Share on other sites
Wheeee 5 Report post Posted January 10 Just now, ghcts said: I've would say same as cod2 slow movement when leaning Or this during the beta, yes, I'm pretty sure it's easily disabled if it turns out to be horrible 1 Share this post Link to post Share on other sites
Whhaayy 11 Report post Posted January 12 (edited) On 4.1.2018 at 11:57 AM, Farq-S said: hey @frylich i know there's a more appropriate name for corner campers but i can't remember what people called it at the time Was called clipping. In moh if you leant to the left side while sitting in a corner you could see around the corner without your model or hitbox beeing exposed Edited January 12 by Whhaayy Share this post Link to post Share on other sites
Freakshow 206 Report post Posted January 12 (edited) Thanks for the nostalgia trip with all those familiar names in those 2 vids, espescially the first. As a former MoH:AA addict, I have to agree, that leaning like that has no place in a game any more. 37 minutes ago, Whhaayy said: Was called clipping. In moh if you leant to the left side while sitting in a corner you could see around the corner without your model or hitbox beeing exposed Idd. Clipping was leaving only a tiny fraction of your player model visible. Then there was self speccing was being able to see around a left hand corner without being visible. The good old days. The game had so many massive flaws yet it just worked. Edited January 12 by Freakshow Share this post Link to post Share on other sites
Whhaayy 11 Report post Posted January 12 1 hour ago, Freakshow said: Idd. Clipping was leaving only a tiny fraction of your player model visible. Then there was self speccing was being able to see around a left hand corner without being visible. The good old days. The game had so many massive flaws yet it just worked. Ye i mean in a game like Batt1944 i dont think it would work but in MOH even if it seems sucky today it was a mechanic you could abuse but also counterreact to. Same with blind spots in moh:spearhead. f.e. top left sniperhouse on hunt. I dont really want to compare it to bhops in cs or strafe jumps in quake but ill do it anyways because those also were not intended mechanics players with the know how could use. Or one of my favorites in moh:sh the invisible ledge walk in white ruins on hunt. AHHHH the nostalgia is taking over 1 Share this post Link to post Share on other sites
WolfEnstein 246 Report post Posted January 12 On 10/01/2018 at 9:14 PM, Wheeee said: Only allow leaning while standing still and you're good to go ? Sounds like a good compromise to me, Wheeee . Share this post Link to post Share on other sites