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[CM] BigTuna

Development Update & Sneak Peaks!

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[CM] BigTuna    558

Hey Guys! Tuna Here,

 

Just wanted to share with you Joe's words on our latest Development Update. I recommend watching his Vlog for a summary of this post as well as reading some more in depth information below! Thanks!

 

 

Hi Guys,

 

We have a bit of a development update for you all!  

 

You guys as a community have been awesome and we are enjoying the constant flow of ideas from you all about how we can make Battalion 1944 better. We’ve decided to give you guys a peak at some of the things we’ve been doing, to give you some more confidence that we’re really hard at work. We’re still operating behind closed doors, but we wanted to show you an example of how the Battalion community is directly affecting the development and even adding features! We’ve been a bit quieter over the last 2 months, that’s because we’ve really hit the bulk of Battalion’s development. Everyone has their head down and is hard at work. However, the design team regularly read the forum, there have been multiple features that have been added as a direct result of the forum and social media.

 

DragonPheonix69 on our forum requested that the Pathfinders Mohawk and facepaint be a character customization feature within Battalion. We thought this was a great idea and sent the reference straight to our character team, check out the Pathfinders Warpaint in the image below. This image has been rendered in Unreal Engine. This is an item that you’ll be able to unlock in Battalion 1944.

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These are the real pathfinders from the 101st Airborne Division, preparing to jump on D-Day

 

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Rendered in game engine Unreal Engine 4, this is work in progress.

Adding to this, our soldier models are 100% finished and we’ve begun implementing the final versions into the build of Battalion looking awesome. We can’t show you the full models just yet but here is a small glimpse at an unlockable shoulder and division insignia. As you progress through Battalion’s ranking system you will be able to unlock more insignia's allowing you to customize your soldier even further.

 

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Division insignias are unlockable, this is a finished soldier in-game.

Level design is also coming along really well! Lots of locations have been decided on and we are beginning to layer our art over a lot of our maps and it’s great to watch Battalion 1944 come to life!

 

During the mapping process we have made the decision not to name the maps after real world locations. We feel this adds too many creative barriers that can affect gameplay, which is obviously something we are trying to avoid. The maps will still be based off and inspired by real world locations but the maps we currently have in the game won’t be named their exact place names. This opens up lots of cool and interesting locations where you and your Battalion will be able to fight it out. We are always driven towards gameplay first but don't worry, all the levels will look, play and feel like a true competitive WW2 experience. We will  be able to show you more soon.

 

I was recently in Seattle for Steam Dev Days where I was able to chat to a lot of really interested Unreal Engine developers like Squad and Insurgency. It also gave me the chance to visit Xbox HQ. Xbox have been actively speaking to us and following Battalion even prior to our Kickstarter launch (We did also speak to PlayStation who ‘give us their blessing’ but have considerably less interest currently due to their VR endeavours, tweet them!). After talking with Xbox I can tell you that they are super excited to get Battalion 1944 onto Xbox One as soon as possible and they are being really helpful towards development. So if you’re a Battalion 1944 Xbox fan then you should be getting excited!

 

Whilst I was out there I managed to win a Steam Link/Controller at Steam Dev Days and Tuna has found an amazing way of making sure that goes back to our community! So keep an eye on our news and Youtube channels for his update on how you can win that and also a bunch of other awesome prizes!

 

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Next week you can win this Steam Link & Controller and a bunch of other games and prizes! Look out for Tuna's update tomorrow!

 

It’s also worth mentioning that now we’ve been sent the Alienware PC that we’ll also have an update on who the previous giveaway winner is very soon!

 

Keep up all the great work on our forums and make sure you keep giving us your amazing feedback and ideas. As you can see we really do take them seriously and you never know, it could end up in the game!

 

Thanks a lot guys and I’ll see you real soon!

Joe

 
Edited by [CM] BigTuna
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BlueSmiley    64

Thanks for the update, guys! Although i'm enjoying myself with Day of Infamy and Battlefield 1 lately, i'm still looking forward to this game (of the year???).

Keep it up! I can't wait to see the result of what you're all doing over there!  :x

Edited by BlueSmiley

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WeAsOne    220

I'm so hyped ^_^

Need some time to save money for new PC cause i want to play this game in its full glory.. 

You guys are heroes already! (So are the backers)

Edited by WeAsOne

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Jester    5

This is why I love the new unreal engine, you can create such amazing looking things with it.

Great work guys, keep it up :)

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mazh    82

 

this videos has 1 197 456 views. I'm pretty sure I alone represent at least 30% of them.

We need more sneak peeks, We are dying here Bulkhead!

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Freakshow    176
1 hour ago, mazh said:

 

this videos has 1 197 456 views. I'm pretty sure I alone represent at least 30% of them.

We need more sneak peeks, We are dying here Bulkhead!

Haha and to think this is just the prototype of the game. I can't wait to see how everything will progress!

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yiNMastah    104

Yeah, would be nice to see some more footage. Just some really short and mysterious teaser; f.e. seeing a soldier firing a new weapon from 1st person view and then an explosion and the whole screen blacks out again just like that. No text, no explanation, nothing.

As long as it represent realistic ingame pre-alpha footage and not some polished marketing stuff ;) 

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vozER    109

Be patient fellas :) I'm sure there will be new teasers soon

EDIT: Holy damn, it's about 4 months I last watched that trailer. Got me all hyped again.

Edited by vozER

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Skylab    16

I just watched vlog 6 over again, and the one phrase that made me smile was "gameplay first, visuals second".

When it comes down to it, the gameplay will be what will make this game the success we are certain it will be. My favorite all time game, CoD2, has managed to keep me interested to this day due to the gameplay and mechanics. Visually, it isn't the most impressive. But that doesn't matter because the gameplay is so fantastic.

Just because so much can be done now to make things visually appealing...doesn't make it necessary. In fact, the visual aspect is the first thing that will get old and boring after a short time. The gameplay will keep us coming back.

You're a great leader with this mindset.

...excited!!!

edit: furthermore...glad you are taking your time. No need to release the visual things people are begging to see...wait it out! They are getting it right!

Edited by Skylab
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vozER    109
On 9.12.2016 at 11:02 PM, Skylab said:

I just watched vlog 6 over again, and the one phrase that made me smile was "gameplay first, visuals second".

When it comes down to it, the gameplay will be what will make this game the success we are certain it will be. My favorite all time game, CoD2, has managed to keep me interested to this day due to the gameplay and mechanics. Visually, it isn't the most impressive. But that doesn't matter because the gameplay is so fantastic.

Just because so much can be done now to make things visually appealing...doesn't make it necessary. In fact, the visual aspect is the first thing that will get old and boring after a short time. The gameplay will keep us coming back.

You're a great leader with this mindset.

...excited!!!

edit: furthermore...glad you are taking your time. No need to release the visual things people are begging to see...wait it out! They are getting it right!

Agreed, good sir. I'm still playing CoD2 so many hours a week. The game feels so smooth, the mechanics work... overall the gameplay is awesome. Gameplay first, visuals second ;)

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yiNMastah    104
On 9-12-2016 at 10:02 PM, Skylab said:

I just watched vlog 6 over again, and the one phrase that made me smile was "gameplay first, visuals second".

When it comes down to it, the gameplay will be what will make this game the success we are certain it will be. My favorite all time game, CoD2, has managed to keep me interested to this day due to the gameplay and mechanics. Visually, it isn't the most impressive. But that doesn't matter because the gameplay is so fantastic.

Just because so much can be done now to make things visually appealing...doesn't make it necessary. In fact, the visual aspect is the first thing that will get old and boring after a short time. The gameplay will keep us coming back.

You're a great leader with this mindset.

...excited!!!

edit: furthermore...glad you are taking your time. No need to release the visual things people are begging to see...wait it out! They are getting it right!

yup. COD2 had such a brilliant SP campaign too. Really great atmosphere. Especially the voice overs but also the whole setting of the missions. Remember the Russian campaign where you had to hold your ground and defend the building against wave after wave of enemies? Once i played on a high lvl in MP, i replayed the whole SP again and simply jumped outside the building and went Rambo style quick scoping them in the open :) Or you had to take out the enemy sniper like Enemy at the Gates?
Or the beach landing map as US? Picking op the scoped Springfield and having to clear out enemy MG nests and snipers? 

Man...man... good old days. 

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ltjakecutter    11

whoa people..!!!! why not have our cake and eat it too?  i think these guys will do just that for us..

gameplay, of course must be great..BUT, i also want to feel like im really there, a part of the action..i dont want square wheels on my jeep or spent casings that disapear in mid air....i want to SMELL the gun powder...and have a round head..., so visuals are just as important....

 

if u want to have good gameplay but crappy visuals, then go get an atari 2600...if you want to have both excellent vids and gameplay..then wait for bat44.!!!  lets not sell our selves short..

battlefield one has great visuals, and destruction models etc..just wish it want all run  and gun..wish there was team play and tactics..sometimes its not all about the kill

 

cutter

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WarPig    7

Hi, it would be nice to see a video game include Canadian soldiers not just American for a change.  A lot of Canadians play FPS. Thank you.

WP

Edited by WarPig

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ltjakecutter    11
5 hours ago, mazh said:

Think it's possible to create a truly competitive 5v5 S&D map based in a forest? ????Challenge Accepted. #Battalion1944

yeah..!! would be great,....THE ARDENNES.!!!  or HURTGEN, or VOLKHOVSKY....or the lesser known BATTLE OF HOCHWALD GAP...with the canadians....although almost as big as the D-day invasion itself...

or alot of the forests in poland with lakes and ponds all around....

 

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WolfEnstein    214
3 hours ago, Noman said:

hurtgen for the win :) i loved as cod map :)

I loved it as a Wolf ET map, Noman, even when I got lost in the damn forest O.o:P . Welcome to the website too, bro ;) .

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Quapaw    0

For any promod players here's a vid put up by phantasy incase you missed (dunno if this has been posted anywhere here). Game is sounding amazing so far.

 

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Soldat Ryan    350
2 hours ago, Quapaw said:

dunno if this has been posted anywhere here

It is ! 9_9

I recommend you to use "search" engine before posting. ;)

...and welcome to the forum. :)

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skitelo    52
On 12.01.2017 at 7:11 PM, ltjakecutter said:

or alot of the forests in poland with lakes and ponds all around

I would love to see a competitive map located in Warsaw during '44 Uprising.

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