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Where do you see Battalion in two years from now?

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Nobody knows where the game is in two years from now, not even the developers, but I think it's fun to speculate nonetheless. I feel I'm somewhere in between the people that hate the game and those that love the game. So I might (or might not) be more positive than most people here. 

As we speak the 24-hour peak is 700 people playing the game at the same time. When Bulkhead is going to use their marketing budget I think the playerbase will rise from 700-900 to anywhere between 1200 and 2000. Because I think most people who want to play this kind of game have already tried it. 

I think Battalion will have a small but loyal playerbase, but I don't think it will be enough to be the next eSports title. They will continue to have lans(tournaments), but no player is going to make their living  of this game. Battalion will, however, be massively improved, but I think most people will prefer mainstream titles like Battlefield and Call of Duty. At least the casuals, the majority of gamers. 

What do you think? 

 

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Sadly I don't really see Battalion going anywhere or becoming anywhere close to a 'mainstream' title. When it comes out fully in 2019 I imagine there will be a boost in player numbers but only slightly (perhaps a maximum 24 hour peak of 1500-2000). There are too many issues overall and the game in general feels underwhelming and, frankly, generic. The style of gameplay is great and the card system is an interesting take on having an in-game economy but the gameplay itself feels sluggish and clunky. Overall there is just something (quite major) missing from Battalion - I have no real desire to play everyday and when I do I only play a few matches before losing interest. This doesn't really happen to me when I play other FPS games.

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teams competing, hopefully complete movement that's amazing to use, some community made maps in the rotation for comp and smooth animations

 

battalion seriously still has so much potential, if you can't see that then i don't know what to say.. all i have to say is this game still has the potential to be huge

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I hope the game ends up like Enemy Territory or Counter strike, what I mean by that is the moddability of the core game.

I want to see custom maps, game modes, silly things like coloured text in servers and custom wavs. It gives communities an identity. For example our server already has removed one shot rifles as our community cannot stand them.

The gameplay is great imo, with lots of custom maps [we have a few mappers thankfully], a nice workshop and even moddability that will allow customisation of the game modes (Escort the tank) the game will be very healthy imo.

Alot of people are harping on about this and that, but there isn't a current game on the market that does CoD2 aswell as BAT44. It's a great game and we're all looking forward to future updates. The people who are enjoying the game are doing just that, and not whinging on forums/social media.

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Depends on the casual interest. If the clan servers don't hold interest for people then there will be no casual players. No casual players means no esport. 

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most of us have the vision of what battalion could be.the difference is whether it will be even around in two months.nevermind years.the drop off has been scarely bad of players.basics still not implemented.like auto balance. its great the esports teams are gunna do cups and lans and events but if you dont get the pub side right the game will be over very quickly.

 

to keep public happy.auto balance needs to be in instantly ! as soon as possible.you need people playing people wont play when most games are unbalanced.even hardcore fans. fix the start with only pistol even when selected a weapon at the start. if you get people to stay in a game they will play. nothing worse to finally get in a game then see something instantly wrong or unbalanced.

usa spawn point on coastal makes for instant advantage to german side.open it up add more ways out.the carts dont help either its a nade trap off the wall.also a metal ramp is on usa spawn left side to tell germans they coming out of spawn.bad design all round and just a smoke and die trap for usa. those people who are not used to this kind of fps and stuggling anyway will be instantly turned off with things like this.

from the gaming forums i goto the general posts and feedback is how this game is only catered for esports not public play.there is a big issue.this needs to be addressed.

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3 hours ago, {WeB}*Simo* said:

Alot of people are harping on about this and that, but there isn't a current game on the market that does CoD2 aswell as BAT44. 

Except the WWII setting I don't see that many similarities. Gameplay-wise it's much more like COD4, not COD2. B44 rather avoids solutions known from COD2.

Going back to the topic, player count continiously drops every day. It's not a coincidence, something drags people away from this game. 

Edited by craven.

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the game hasnt even been marketed yet ffs lol they have all their marketing budget still to use. and the game is still basically a beta the game isnt realeased untill the end of the year... people really are mental thinking an unreleased game is dead lol

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the thing is people when buying in are obviously looking at the numbers of players playing. it didnt used to be much of a issue but now it is so easy to access these figures that people check playerbase before buying. i believe they have £100,000 for marketing which is pretty low. tbh.

as said previously basics need to be added in quickly to keep people playing and gradually build the game.this is why i said this game shouldnt of come to the public this early.its kinda been its own enemy especially with how it launched with a week of constant crashing and server issues.should of made it closed beta until most of what needed to be done was done.

the thing is many companies want the money. so it goes out.this is also many people dont have faith in early access with many failed titles.

people who want this game really bad will hang in.i played every ww2 game since they began ! been involved with many of them.i understand how things work and will take time.the thing is most wont , dont and will either just not buy or play.

so all the esport stuff is great media but someone needs to get the normal public stuff above that and get people playing.keep the base playing off who will basically play this game.you dont need mega numbers but you need more than what is about now.regardless of if its early access or not. everytime someone starts up the game waits for a game cant get in is one step closer to another its dead post or its over.change that !

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Since the first alpha test, there is very little focus on casual side of the game. And here we are, one year later and nothing really changed that much in this regard. If they are going to continue like this, there just won't be any casual players at all. And 2 years from now it's either going to be dead or with enough luck, end up like Quake. 

This is not something I would want tho. Despite everything, I still want to like this game. 

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A dead game and by that I mean barely 1500 people playing and the only people left caring about the game will be those few teams playing for a bag of Lay's. Unless something miraculous happens like Bulkhead finally seeing through their own ego and actually changing some mechanics in order to cater to all the 15k lost instead of the 1k they are left with.

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Two years from now eh? that's a tough one. I want to say in 2 years we have 50k+ players and clans are thriving, leagues are busy and the esport scene is doing well however, my gut feeling says different.

Who knows what will happen, i guess we will all have to wait and see.

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9 hours ago, craven. said:

Except the WWII setting I don't see that many similarities. Gameplay-wise it's much more like COD4, not COD2. B44 rather avoids solutions known from COD2.

Going back to the topic, player count continiously drops every day. It's not a coincidence, something drags people away from this game. 

isn't even much like cod4 to be honest, but i would agree that it's more like cod4 than cod2. still nothing on the level as either of them yet

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8 minutes ago, grizzly said:

isn't even much like cod4 to be honest, but i would agree that it's more like cod4 than cod2. still nothing on the level as either of them yet

I would say it feels more like Rising Storm 2 Vietnam and i don't like the feel of that game either.

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11 hours ago, Excel said:

I would say it feels more like Rising Storm 2 Vietnam and i don't like the feel of that game either.

yeah.. lets hope the devs take the right actions and improve the movement

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Saddens me to having to say this but i believe that in two years from now Bat1944 resided into being a small/ niche market game, played by a handful of clans, from which like 80% are old school no lifers and perhaps 20% newly formed clans.

Why? Well firstly because it says enough that both cod2 and cod:mw (even Wolfenstein?) has better gameplay thus i don't see any reason as of why any cod fanboy would pick Bat1944 over those two. Clans might just as well keep on playing those games on private servers; those same clans that should form the backbone or targeted audience for Bat1944. I mean, it's not as if graphics blow you away to pick this game over older games  and in all honesty it's not the graphics that is of much interest for competitive old school fps gamers anyways. Leaves little distinguishing factors no?

Ergo: remaining potential customers are those interested simply in WW2 themed games and play the game casually. But they won't really find their place among the remaining old school gaming clans that play on locked servers in their own little world. This game does not cater to these casuals players; at least not yet as long as there is no catchy single player add on which might persuade new potential customers for going competitive. 

Thing is, i fear Bat1944 has lost it's momentum by presenting a game that is (still) very much different from the games it was always mirrored by and most of all the fact it was presented through this despicable platform called Steam where mostly graphic horny kids roam around that'll burn down any game that isn't all about perks, 4k graphics and console integration. 

I'll repeat myself by saying they would have had more changes to succeed from the start by having close collaboration /integration into ESL. 

Last but not least, gaming times have changed. Audience have changed. In the days one picked up an FPS game from the record store based on some freeware demo one played before that and was excited to go online and compete with other on that big exciting network called internet. One would posses and play just a few games at a time and spend hours and hours playing/practicing it. Those games were most of the times solid as a rock already. Most of them had something unique.

Nowadays one can thoroughly analyse a game only based on online footage already, buy it in a split second but dump it just as fast again if it doesn't meet high standards.

With Bulkies always stating they would not release content of which they believed was not yet ready /polished enough to reveal to the broader audience i seriously believed they were on the right track. I seriously believed the game would drop like a bomb in early access and blow me away (read: triggered my fps addiction genes ones more). But sadly it barely tickled me and kept me hooked for longer than a few hours in total. Mostly due to look& feel, weapons and especially very lacking map design :(

Edited by yiNMastah

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1 hour ago, yiNMastah said:

Well firstly because it says enough that both cod2 and cod:mw (even Wolfenstein?) has better gameplay thus i don't see any reason as of why any cod fanboy would pick Bat1944 over those two.

Strangely enough me and a clan member played CoD WaW Sunday night and we both played it for about 2 hours and had great fun and a good laugh.

Compared to today's modern games is still felt good to play and still has a much better feel to it than Battalion has.

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there is nothing wrong with most of the older cod games just there isnt much of a player base.that is the problem.doesnt matter how good your game is if there is no one to play it with !

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On 20/03/2018 at 2:33 PM, Excel said:

Strangely enough me and a clan member played CoD WaW Sunday night and we both played it for about 2 hours and had great fun and a good laugh.

Compared to today's modern games is still felt good to play and still has a much better feel to it than Battalion has.

Yeah, the first world at war was a fun game to play. Never knew why it didn’t took off. Maybe it was the slower pace compared with cod4. Anyway, kill streaks, attachments and ranking ruined those games and developers never noticed that.

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10 minutes ago, DIESELpower said:

Yeah, the first world at war was a fun game to play. Never knew why it didn’t took off. Maybe it was the slower pace compared with cod4. Anyway, kill streaks, attachments and ranking ruined those games and developers never noticed that.

I wouldn't say it ruined those games. I would say that it ruined competitive scene potential for those games. From casual standpoint it was much more fun to play for better attachments, ranks, visuals etc. I've actually spent a lot of time on MW3 because of that. Without leveling I would play like 10 hrs and get bored after that.

Edited by hitzoR

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Where do i see B44 in 2 years time? If the dev's don't pull out their finger and get patches/updates done on a monthly cycle rather than the current every few months, Rcon functionality implemented, custom maps etc put into the game and everything we have listed time and time again then It will be dead after a small increase in player count when fully released which will drop off quickly due to the limited hosted server's etc. The game itself is ok, I wouldn't say good it's missing so much and FFS give us breacourt it's listed in the server files (just not as a playable map). The main issue is the dev's pushing the "e-sports" side of the game and thinking that is the be all and end all of the game but they haven't realized that if their are no normal player's then the E-sports side wont get anywhere as no one will watch or even try to compete.

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2 hours ago, Press2continue said:

The main issue is the dev's pushing the "e-sports" side of the game and thinking that is the be all and end all of the game but they haven't realized that if their are no normal player's then the E-sports side wont get anywhere as no one will watch or even try to compete.

And that is a huge issue and i really don't understand how esports play broken glitchy games either?

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Where do you see Battalion in two years from now ?

 

With the playing numbers now down to the mid/low hundreds and with the lack of activity in these formums I think we should rename the topic of this thread to 

 

Where do you see Battalion in two months from now ?

 

On a personal note I`ve given the game enough time , so I think unless something drastic happens this will be my last visit to both the game & forums .

There is always "Hell let loose" 2Q and Blops IV (present day)and BFBC3/BF V (WW2) to look forward too lol

 
 

 

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I see this game as a small community game in 2 years time and I think esport will fail because... This game got way to much CS:Go in it. This game does not have anything that makes it unique. So the question is why play it when you can play CS:Go?

 

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