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locco posted a topic in "Non-Battalion" DiscussionI just read this article about Aim Lab, an app that looks to improve your aim in shooters. It's been designed by two neuroscientists with the sole purpose of bringing in a more scientific approach to the way these kind of apps are designed. Basically, this is just a collection of different minigames designed to improve certain parts of your aim. What makes it different from similar apps is the fact that it can show you a big number of statistics, based on the way you're shooting, that can certainly help you to improve. An example would be breaking the aim target into 4 quarters and showing you where exactly you need to improve your aim, like the guy who wrote the article, who had issues when he had to aim from left to right. If you want, you can enroll in the beta here and if you want to be 100% sure the registration carried out successfully, you can e-mail them at email@example.com. Contrary to what the Motherboard article says, from what I can tell the app won't be launched on the 7th; what will actually happen is that they'll send out a batch of beta keys.
pronic posted a topic in Design IdeasHello enthusiasts! This thread is dedicated to suggest and / or request a powerful framework for pure practice through sweat equity. Having spent thousands of hours(MOH:AA, CoD4, CS, OW) in building muscle memory and practicing the art of hand-eye & eye-hand coordination, intuitive crosshair placement, target tracking and flickshots; I feel that as a game as eSports-oriented as the highly anticipated Battalion 1944 and the enthusiastic community waiting for the start of Early Access next week, all parties would benefit from having tools to their disposal. So one can grow and thrive through their own effort, energy and time put into gaining experience on multiple fronts. This enables any player with the desire and will to -git vewy gud- to spent their time effectively and efficiently, spawning a whole new dimension of potential within the competitive Battalion 1944 scene. Discipline and adaptation are key(s) and as there is a science just beneath the surface to dissect the art(if anything), a player can thrive by exploiting it If you are up for the necessary grind and farm, anyone should be able to bridge skill gaps. The anticipated tools and framework to grow skill and strengthen one's resolve, adding another tier to promote unified practice and routine: Clean & Customizable User Interface Saving / Loading Strategy Files Saving / Loading Positions on the map Integrated Training Maps More Advanced Top View Window More Advanced Replay System Player Statistics Team Statistics This overall system also provides an immediate and -easy to access- tool to manage and coach teams. Easy to track team progression. A profound frame of reference. Natural freedom to exceed expectations and break limitations. Pool of anticipation in order to work hard and achieve goals. Hearsay I have added imagery to have a visual example of the components. CSGO Event Stats Infographic I am not suggesting that a system as such should be a replicant of any other game, this is merely a frame of reference. Please, feel free to suggest and discuss!