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Found 2 results

  1. I'm ex competitive CoD2 and CoD4 player, but part of my game time in those games were community made servers that made me just sit back, chill and enjoy some cool modded servers. The things I liked the most were: jumping servers with jump maps, deathrun servers also, and even sometimes servers with zombie mod on them. I really hope I'm not the only one who wants to see this in a future, esp. jumping servers. I think this will also improve game by making younger players stay longer and play those servers and have fun, and maybe even start to play it competitivly. Thats about it Share your thoughts.
  2. Choosing between a flash or smoke during the buy stage would be pretty sick. This is would be able to make sites easier to take and punish teams/players that are too pushed out. Aim punch would be a nice addition to this game as well. My friends and I would out react a sniper lay a few shots into them but still die to that same player cause him aim seems unaffected. It gives snipers and bolt players absolutely no punishment for being out reacted or even being caught out of position against a smg/rifle player. Please remove the hitmarkers. It makes spamming smoke less of a knowing the angle kind of thing and more spraying moving the mouse left and right til you see a hitmarker. Make the sprint time longer. The way that the current stamina system is implemented makes the movement feel a bit clunky. The way that jumping works also doesn't help with clunky moving 1 jump is high and then you have to wait for a reset. Which doesn't feel too good in my opinion. I would personally like to see jumping stay the same height consistently. Give the snipers some jumping/ slight movement inaccuracy. Bullet spread is too wide when not ADS'ing. A player shouldn't feel they need to aim down the sights when the enemy player is 2 feet away from them. A loss bonus or 2-3 extra cards per class would be a very nice improvement to the game. It feels almost impossible to win a game when your team is being stomped. This would be a way to give the losing team a better way of making a comeback. This one is an idea people probably wouldn't like but it would be nice to hear some thoughts about it. All the cards you pick up in a round can be dropped. Example of this would be that you just got a 4k and the last player of the opposite team kills you. Punishing the other player for being too kill hungry and not playing back and holding site and the other guy would have a huge incentive to save because he now has his team mates cards. Would make for some incredibly tense and fun to watch rounds.