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KevinES posted a topic in Design IdeasHey Guys, i kind of like the map, but you need to do something at the manorhouse/around the manorhouse, rest is ok. The map should be built a little bit more open since it's for arcade. And please fix the lightning! It's actually cancer. >FIX THE LIGHTNING PLEASE< it is so dark. Another idea: Instead of putting more and more work into this map take it out of the map pool at all.. maybe just use a part of the new manorhouse v2 and cut off the way "a long". The map is compact, reworked, most players are used to it and taking away the "a long" part makes it perfect for arcade. You wouldn't waste more time and the map is good to go. Btw it's irritating for new players since there are like 2-4 versions (if you count server lists). Make a final conclusion. I hate seeing all these manorhouse versions. Every game and every patch another one..."reworked"
Hey! I think a lot of players would like to use a lot easier and simpler mini map than it is at the moment. You should design the mini map based on games like CS:GO. Thats's fair enough and very easy to see what's going on. Also, since every player has a color, you should signal their color next to their nicknames or profile pictures so we could know which color belongs to each player. Again, just like in CS:GO. Because it is a very good idea to give colors to your teammates but for example, at the moment you have no idea who is the red player unless you don't ask about it in-game.