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Found 2 results

  1. Level design

    I want to share with you some links of COD modding creators. Cod modding is stil hudge as we can see in BO3 which is still active... Cod mappers are good cause they had to learn about map sizing and measurements for specific movement type (cod2 = slow movement; promod = fast movement; ...) If BAT44 modding comunity will be allow to ctreate maps easily and then share it on workshop .. then you can accept it to the ACTIVE COMPETITIVE maps... OR they can inspire you http://convictiondr.weebly.com/ https://www.zartax-level-design.com/ - http://steamcommunity.com/id/zeroy99/myworkshopfiles/?appid=311210&p=1
  2. Hello, i think there will be none-playable vehicles on the maps of Battalion,like Jeep,2.5TON truck etc... I want to introduce my self about this and propose help and advise to the game dev.. I'm a ww2 vehicle collector(US) and specialized in us ww2 vehicle marking and authenticity, i got thousand pages of ressources about ww2 us vehicles and i ll be very enjoy to help and be an advisor for the game dev about the us ww2 vehicles on the map to get the best accuracy and realism about these objects on the map.. There are many ww2 games that own bad non playable vehicle and no realistic design(due to no original ressouces and pics use...)Battalion has a big potential and i really want to be involved in the dev for us ww2 vehicles advisor.. I don't need any money for doing this,it's my passion,I just want to make Battalion the most accurate game never done! Expert eyes will instantly see the mistakes on vehicles,uniformes,insigna,vehicles tacticals marking and many other thing... Also i can help the dev to make a good and complète french translation for the vanilla game for free too,I'm really interested by helping for the devs and i think i can help you . I hope devs will read this message. Kind regards CplDixon PS: Sorry for my poor english i'm french.
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