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Showing results for tags 'heavy'.
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As mentioned very often.. please give a better balance to the guns. Rifleman: M1 Garand vs. Kar98k You have to make the M1 more usefull. atlest one of this points: More Damage (and less ammunition), More Shots per Magazine (dumb because than you can play default ^^), higher rate of fire or reduce recoil for longer distance .. or maybe give 2 smokes to this class ? Just one of this ideas would give a huge difference for the performence on Allies-side Heavy: Bar vs STG 44 The Bar needs more ammunition, more damage, higher rate of fire/shots per second or atleast 2 nades to the class. The bar doesn't spray properly.. in generell i don't feel comfortable with heavy and rifleman on allies side.. and i am not the only one. Please do something about it. The Defense has slightly better spawns, positions and spots on most maps.. don't give them also better weapons. see ya
I'd like to preface this by saying, I know nothing about balancing so.. take it with a pinch of salt. It's an impossible job to please everybody. I'd like to see the ADS movespeed on the heavy class the same as the SMG. I feel like this would help to make thee class more diverse, this combined with the up coming changes would help it cement it as a solid class. It would make it a great option to retake sites at diverse ranges. What do you guys think? Just an idea..