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Showing results for tags 'guns'.
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As mentioned very often.. please give a better balance to the guns. Rifleman: M1 Garand vs. Kar98k You have to make the M1 more usefull. atlest one of this points: More Damage (and less ammunition), More Shots per Magazine (dumb because than you can play default ^^), higher rate of fire or reduce recoil for longer distance .. or maybe give 2 smokes to this class ? Just one of this ideas would give a huge difference for the performence on Allies-side Heavy: Bar vs STG 44 The Bar needs more ammunition, more damage, higher rate of fire/shots per second or atleast 2 nades to the class. The bar doesn't spray properly.. in generell i don't feel comfortable with heavy and rifleman on allies side.. and i am not the only one. Please do something about it. The Defense has slightly better spawns, positions and spots on most maps.. don't give them also better weapons. see ya
I have noticed an anachronism on the M1911 that i wanted to point out. If anyone else notices mistakes or bug with certain models post them here. The M1911 as of 1944 did not have a full length guide rod. I also though that maybe the texture is not functioning properly and the bottom of the slide is not going to the rear with the top and ejection port. Just thought I'd point it out, not a huge thing.