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Found 31 results

  1. Hello! I was never able to join Competitive Game even after waiting 30/45 minutes in searching. After the last update, I can't join regular game too. The only mode that works is unranked. Can anyone tell me what's going on? Is there an issue with the game or servers? Thanks My region: North America Configuration: Corsair CS-9000011-NA ONE PRO Compact Gaming Desktop PC, Intel i7-7700K, GTX 1080, 480GB M.2 SSD, 2TB HDD, 16GB DDR4, VR-Ready
  2. LFT 25 Jahre (GER/ENG) Alle Waffen bis auf Scope und M1 Bitte Spieler mit Ausdauer und Competitive Interesse Cu on http://steamcommunity.com/id/Vuest999/
  3. Yow Noobs, Hierbij een oproep voor alle NOOBS in de gaming wereld :). NOOB-inc is opzoek naar actieve PC Battalion 1944 gamers, heb je zin om gezellig met ons een avond Battalion 1944 te spelen, of om een gezellig praatje te maken, dan is NOOB-inc echt iets voor jou. Wij zijn een Nederlandse clan die gezelligheid belangrijk vinden. Wij zijn een actieve clan met +/- 30 leden. De leeftijds categorie is tussen de 20 en 40, dus zijn in de avond uren online te vinden. Lijkt het je leuk om een kijkje te nemen bij ons, check dan onze website of Discord. Website: www.noob-inc.nl Discord: https://discord.gg/SuPUd5tSee You Soon, Noob. Nitro
  4. Are you a Battalion 1944 player that has been enjoying the game since release; but are sick of practicing with your team or group only to be able to scrim, PUG, or play in a one off tournament where your stats or wins won't be remembered? Well, it's time to step up your game and bring in the real competition. On behalf of CyberGamer, I am proud to announce the start of the Season 1 ladder for Battalion 1944 NA with a tentative start date of Thursday, February 22nd at 1pm EST. Check us out and register your team on the ladder to be able to start competing once the season starts! https://na.cybergamer.com/pc/bat1944/ladder/rankings/ There are already several teams registered on the ladder with more joining each day. It's sure to be the first full time competitive league that Battalion has seen, so you're not going to want to miss out. As the head admin for the NA ladder, I'm really looking to provide a place where top teams can compete and show off their skills, win some prizes, and earn their way to the top of the ladders. This is the first of what will be many ladders, leagues, and tournaments. I'll be looking to work closely with the community to incorporate your feedback and really help provide an unmatched competitive environment for all interested. So, if you have input on the rules or might be interested in a Rifles Only ladder like the old school Call of Duty 2 days, then be sure to visit the CyberGamer NA site Battalion 1944 forums and vote in our rifles only ladder poll. Lastly, the ladder will be opening very soon, so once again, be sure to get your team registered and ready up so you're ready to start challenging right away once the unlock happens next week. As always, I'm available for any questions directly on the site or via Discord (Reverence#3510). Hope to see all your names in the ladder list!
  5. Hello Players, My name is Mark aka Donbenz ingame and im looking for a team. I live in the Netherlands and I'm 23 years old. I've been playing COD 1 since 2008 for 5 years then played COD 2 for a little year off and on. After that i played COD 4 for 2 years, again off and on, then I stepped into CSGO and still playing abit today. Currently im active on CSGO for about 3 years. Over all I have approximately 4000 hours in FPS shooter games. Due these lots of hours in international communities my english language is fluently aswell. Steam profile: http://steamcommunity.com/profiles/76561198155237527/ Add me if you want to teamup or even when you want to duo some games with me, or just react to this post.
  6. FastFrags - Competitive Gaming League will be hosting weekly Battalion 1944 (B44) Tournaments during early-access and beyond! When do events start? [NA] ShellShock Saturday (64 Team Single Elimination) Event Rules & Details - Weekly event check-ins will be Saturdays @ 2PM EST (SS Sat #2 - Feb 17th). [EU] ShellShock Sunday (64 Team Single Elimination) Event Rules & Details - Weekly event check-ins will be Sundays@ 2PM GMT+0 (SS Sun #2 - Feb 18th). Does it cost to play? No! While the game and competitive scene establishes itself, our Tournaments will be open entry, free-2-play events with smaller prizes. We plan to add larger scale invitationals and pay-2-play events with bigger & better prize pools as the competitive community grows. What Game Mode(s) will be supported? Tournaments may vary between the Wartide, TDM, and CTF game modes from week to week (depending on the demand from the community and support from the developers). What are the Prizes? Prizes for this week's series of tournaments will be $50 in steam gift cards to the winning team (5x $10 cards codes). Still need a team? No problem! Check out our ‘Team Finder’ to quickly find and apply directly to teams that are recruiting competitive players like you, or visit our discord https://discord.gg/jmmKUJg Join, Create & Build your team’s roster today @ https://fastfrags.com
  7. Hello I'm the owner of Current Esports. I recently bought the game and really enjoy it so far. I love the competitive feeling this game has. Even tho I'm new to the game I'm still familiar playing at a competitive level. Still needing to grind up to level 10 to play competitive but thought it wouldn't be a bad idea to find players in the mean time. As of right now I'm looking for mainly NA players but open to picking up EU players. If you're interested please message me on twitter @CurrentEsports @CloudyBaby
  8. Xtreem

    Competitive Goes Live

    I wonder what all of you think about the competitive mode coming out this thursday. I believe there will a lot of teams who will grind their way to the top, but playing as a 5 man premade against 5 soloQ is not fair for those doing the soloQ. As this is still EA and nothing is laid in stone as of yet I think they should follow the steps of OW in the perspective that premade teams play against other premade teams. If you are a party of 3 then you should play against another party of 3 or two party's of two and so on. Also it would be nice if you could see ingame who teamed up with who. And what are your thoughts after the EA when the game is fully released and how the system should eventually work.
  9. comagnum

    Message to the players

    First of all, I’m glad we have a good platform for constructive and productive conversation and ideas. Between here and Reddit I’ve seen a number of good points, ideas, suggestions, etc. However, we as a collective need to understand a few things. Firstly, issues with launches happen. Especially early access launches. This game is by no means a finished product and we need to take that into consideration before losing our minds on forums/threads/review pages. That’s not to say we should ignore said issues, but we also need to be realistic with our expectations. We’re currently a week removed from launch day and the devs have already taken action on a number of aggravating and game hindering bugs. As I type this, they’re still currently testing fixes, addressing crashing issues, and things of the like while also trying to improve the overall experience with map fixes, gameplay additions, balancing fixes, and economy based changes to the card system. They’re being active in their approach to this game, not resting on their laurels, and trying to put out the best product they can. Be mindful of these things when you’re having issues of your own. With that being said, please also realize that the issues and things you experience, especially related to crashes, are not everyone’s experience. There are a ton of different hardware configurations out there and I am fairly certain it takes a small development group a lot longer to pinpoint these issues and implement fixes than a larger group. Again, be mindful of this. While there may be issues right now, it seems like there’s a few of us (the loudest ones usually) that are convinced that the game is crap, will always be crap, and it’s never going to improve. These people are not productive members of our community. The devs are clearly passionate about improving on their game and I’m willing to bet that in 3-6 months time the game we have then will be much improved over the current landscape. Battalion will continue to improve, will continue to be balanced, will continue to have features added, and will continue to grow. And I’m hoping that we can come together as a whole and be patient, respect the process, and acknowledge that we’re still in this games infancy. Best wishes.
  10. I am a very competitive FPS player and I need all rifles to be able to have exact values. If I set my sensitivity up properly, I have the mouse aim scale at "1" so my hipfire transitions smoothly and precisely with my ADS with all non scope rifles. However, doing this makes my scoped rifle sensitivities WAY too high and even the smallest mouse movement will cause my crosshair to skip about 4 pixels on the screen and move ~7 times faster than I'd like (unusable). CSGO and PUBG and many other games have a scoped sensitivity option that is separate and I would appreciate the same in this game so I can enjoy it in its entirety as I hope to make this my main competitive focus game. Lots of other players are requesting this on the subreddit. NOTE: FoV aim scale does not work correctly as it affects your sensitivity differently on each gun and scope which I consider to be bad for muscle memory so if possible a slider for each gun (like with the viewmodel offset) would be perfect. Thanks Devs once matchmaking is fixed this game will skyrocket. Love the game!
  11. Name: Constantinos Kyprianou Nickname: Phosphene Age: 21 Birthday: January 3, 1997 Nationality: Cypriot Languages: English, Greek (Bilingual) About me: I grew up in Cyprus, a small island in the Eastern Mediterranean, but I also lived in the UK for a year. I studied here in Cyprus, and successfully completed the Seminar given in the Art Of Tattooing, I'm currently working now as a Seasonal and Part-Time Tattoo Artist in ''E. R. Tattoo & Piercing Studios'' https://www.facebook.com/easyridertatoopiercing/. I'm a really friendly guy and can easily get into a team mood I'm kind of a perfectionist, this might seem a bit negative for some people but, for me.. I think it's a great advantage for what I'm focusing and aiming for. Now, let's talk a bit about my experience etc. I have been playing FPS games since 2009 and competitively for the past 7 years, (since 2010). During this years I participated in many competitions hosted by CB/ESL and also participated in Local Tournaments by playing Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3 and Overwatch where I successfully managed to achieve a great amount of titles. I have good communication, teamwork and management skills due to the fact that I have experience as Top Tier E-Sports Player, Shot-Caller and Analyst Coach in many teams where any interaction and communication was required. My work ethic, effort and dedication helped me advance in understanding the merit of competitiveness in depth and acknowledging its issues in analytical ways. Additional Info: Availability to travel. Sponsored by Six Lounge inSpot (http://www.inspot.gr/) Sponsored by CYPHER (https://www.facebook.com/groups/CypherGaming/) Experience with Tier 1 & 2 E-Sports Teams Overwatch SOLO Rankings - TOP 156 in Europe Overwatch Average Scrim Ratings High++ (Top 500) Overwatch Player Role: Hitscan DPS 700+ Hours of Scrims [Overwatch] 3000+ Hours of Scrims [Call Of Duty Franchise] 2 times winner of the Title 'Best Cy. Overwatch Player' hosted by CYOC (https://www.youtube.com/watch?v=tIp-2MXWUjA&t) [1on1 Finals] Experience with Video Editing on Sony Vegas Pro Prime Candidate for E-Sports Ambassador [Cy. COMIC-CON, etc] Media: Youtube: https://www.youtube.com/channel/UCvt8D3PNnHAY2kATs3KCvYA/videos? Twitch: https://www.twitch.tv/phsphene some of my Awards/Experience Overwatch 1st. Place - 1on1 Tournament hosted by Cyprus Overwatch Community 2017 .Cyprus 1st. Place - 1on1 Tournament hosted by Cyprus Overwatch Community 2016 .Cyprus 1st. Place - 6on6 Tournament hosted by Gosu Gaming Spot 2016 .Cyprus 1st. Place - 6on6 Tournament hosted by Blizzard/Bionic/Kinx at Cyprus Comiccon 2016 .Cyprus Call of Duty: Modern Warfare 3 3rd. Place - 5on5 ESL Greek Ladder Cup 2012 .Greece 7th. Place - ESL Versus. Winter Season 2012 .Europe Call of Duty: Modern Warfare 2 1st. Place - 5on5 LAN Event by Bnet. 2014 .Greece [http://challonge.com/COD_MW2_Bnet_Pefkakia] 1st. Place - ESL Versus. Summer Season 2014 .Europe 5th. Place - 5on5 ESL Autumn Cup 2014 .Europe Call of Duty 4: Modern Warfare 1st. Place - 5on5 ProMod LAN Event by Alliance Gaming Lounge 2014 .Cyprus Contact Me: *feel free to contact me on the forum, media or any of the following: Steam (New/B44 Account): http://steamcommunity.com/profiles/76561198409787114/ Email: constantinosphosphenekyprianou@outlook.com Overwatch DUALTAGE - Tournaments/ESL Highlights Overwatch Tournaments/ESL Highlights Overwatch SNIPER Fragfilm *you can find more fragfilms and highlights on my YouTube channel, hope you enjoy, adios!
  12. I am a very competitive FPS player and I need all rifles to be able to have exact values. If I set my sensitivity up properly, I have the mouse aim scale at "1" so my hipfire transitions smoothly and precisely with my ADS with all non scope rifles. However, doing this makes my scoped rifle sensitivities WAY too high and even the smallest mouse movement will cause my crosshair to skip about 4 pixels on the screen and move ~7 times faster than I'd like (unusable). CSGO and PUBG and many other games have a scoped sensitivity option that is separate and I would appreciate the same in this game so I can enjoy it in its entirety as I hope to make this my main competitive focus game. Lots of other players are requesting this on the subreddit. NOTE: FoV aim scale does not work correctly as it affects your sensitivity differently on each gun and scope which I consider to be bad for muscle memory so if possible a slider for each gun (like with the viewmodel offset) would be perfect. Thanks Devs once matchmaking is fixed this game will skyrocket. Love the game!
  13. Hesperiam

    Greetings from Hesper

    Howdy everyone! I'm going to keep my initial introduction quite short for the meantime, but I just wanted to say I absolutely love the concept of this game and I'm very much looking forward to playing in all forms of Early Access, as well as investing heavily in working with map creation in the future! The overall features, mechanics, and gameplay looks very fluid and I'm anticipating a great release of the game! Let's make this happen with some flair fellas! -Hesper
  14. Hey there, Battalion looks like the perfect game for me; a tactical, competitive, online shooter. I cannot wait to form a team and start to 'get gud'. The Counter-Strike scene is becoming stale, possibly dying, and the shift will be amazing heading towards Battalion 1944. I also think the arcade CoD style is great, much more fun than the sweat-filled, mind-wrenching CS:GO competitive gameplay. I really hope the game will be successful with a good player base size! The more the merrier... Have fun
  15. NoName Wir suchen Member für unser Team. Du solltest: 16+ sein, nicht dauerhaft rumschreien & behaupten der Gegner hackt, Discord installiert haben. Zu uns: Wir sind 17 Jahre alt, viel Erfahrung im Gaming-Bereich (FPS), Bei uns wird hauptsächlich Battalion 1944 & CoD (falls mal wieder ein gutes kommt) gezockt. Bei Interesse oder Fragen: http://steamcommunity.com/id/dead_brother/
  16. Hey guys i have been grinding Battalion since release and i am trying to find a team to scrim and play with. I am a flex player, but i stick mostly to Pathfinder and Default. I am 22 years old and I am available almost every night after 3pm eastern standard time. I live in Baltimore so ping to most places is fine. Hit me up. Here is a video from a recent wartide game i played where i went 33-14. There are the 1v3's and highlights. https://www.youtube.com/watch?v=xJg7VjGaSyc Hit me up here or on Twitter @ReportScore if you want to play with me. I can communicate on Discord/Skype/Teamspeak *i can also help pitch in for a scrim server if needed*
  17. ¿Quienes somos? Somos una organización radicada en Argentina que se encuentra en la búsqueda de un equipo experimentado o semi-experimentado para representarnos en torneos y eventos a lo largo del crecimiento de Battalion 1944. Para aquellos que recuerdan nombres, dos de los miembros del Equipo Administrativo de Sinisters son fundadores de Nocturns Gaming (Organización conocida a nivel nacional). ¿Cual es nuestro objetivo? A lo largo de estos últimos años, hemos visto que el ambiente competitivo de Argentina ha caído muchísimo debido a las organizaciones que forman parte del mismo. Es aquí donde nosotros hemos pensando que sería ideal ofrecer un trato mejor para el ambiente y sus representantes tanto Nacionales como Internacionales. He por ello que nuestro objetivo es simplemente ofrecer un espacio optimo para que aquellos jugadores que buscan convertirse en Profesionales, puedan convertirse en uno sin tener que preocuparse de la mayoría de las cosas que sus antiguas organizaciones no se preocupaban o se hacían cargo. ¿Qué pedimos? Nuestra organización a diferencia de otras, lo único que pide es compromiso, voluntad y seriedad. El resto es algo que nos encargamos nosotros para que ustedes puedan disfrutar de su tiempo en nuestra organización y aprovechen al 100% una oportunidad que no siempre esta disponible para la mayoría de los jugadores en nuestra región. ¿Como me pruebo o me pongo en contacto? Para realizar pruebas grupales podes ponerte en contacto conmigo, enviar un mensaje a nuestra Página de Facebook que está en la imagen arriba o un email con un dossier con los datos de tu equipo (Torneos de X Juego, experiencia previa, etc.) a pr@sinisters.pro para que nosotros nos pongamos en contacto contigo. A su vez, podes ingresar a nuestro Discord para hablar con uno de los dueños utilizando el siguiente enlace: https://discord.gg/Jt3Usre y así podemos explicarte nuestros términos, responder tus consultas, etc. ¡ Esperamos verlos pronto ! Un cordial saludo, AtomiCAST - Dueño de Sinisters eSports
  18. I just want to send a message to the creators of this game. I used to play CoD4, but after those glory days I ended up playing Dota 2 instead. One feature that keep Dota 2 interesting is the constant patching, map redesigns etc. I sincerely hope that the devs will keep patches coming every other month with both map changes, spawn changes, weapon changes etc. Examples: Is Coastal too easy for defence? Let attack spawn a couple of units closer. Is Thomposon too over powered? Nerf the damage slightly. Is mid on Derailed too easy to scope? Put a car in the way to let people cross easier. In short, don't let the game go stale. I believe in this game, and I believe in you devs. Keep changing the game, and do it often. That is what make games great! February 1st cannot come soon enough!
  19. Just off the top of my head: - Decrease smoke time (17 seconds is too long); - Increase the amount of smokes/grenades a team has from 9 to 12; - Add a "kill radius" when the bomb explodes (People risk losing their card & it allows for ninja defuses to happen); - Pistol being slower than SMG/default makes no sense (People been running with pistol in their hands for ages, because it was slightly faster in most games); - Perhaps add prone block to the game (It's possible to "360" in a window while proned atm); - Increase the pickup range of weapons and the bomb; - Add some sort of round loss system / comeback mechanic where cards get put back into the game after losing X rounds in a row for example; - Lower the fire rate of M1 Garand & shotgun; - Heavy weapons are underwhelming (Hipfire on BAR is useless and the ADS sight could use some work). Also some people (myself included) think it would be nice if card pickups were silent when crouched... There have been situations where you are "forced" to go all the way around because a card is blocking a corridor. EDIT #1: Feels like TTK (time to kill) is too low & HP regen takes forever, which makes it extremely hard to re-engage. EDIT #2: Consider increasing the fuse time from 45 to 50-55 * EDIT #3: Reduce the fall damage. * Had several situations with a perfect read on the remaining player and would still end up with only ~20 seconds left on the clock. There's little to no room to make plays or clear certain spots. Keep up the good work! <3 @[DEV] BRAMMERTRON @[DEV] KingHoward
  20. Hello Battalion Community I'm looking for a team to play with in the competitive scene. About Me 27 years old from Germany , speaking fluent german and english experience from CoD 4 Promod (LAN experience) , Counter Strike since 2003 - around 2000+ hours and some other FPS games like Battlefield, Overwatch etc. i played 2 years professionally World of Warcraft (salary, sponsorships etc.) LANable played the closed Beta from Battalion for more informations, feel free to add me on steam: http://steamcommunity.com/id/skloomz/
  21. I played the game for a bit more then 10 hours here are some thinks i personally don't like and would like to be changed. If you don't agree pls agree why and I maybe come back to some points if I see your guys pov - Nerf jumping accuracy / moving accuracy I feel jumping scoping is okay but its way to accrue make it more a risk - Card system I like but maybe ad 1 grenade of each each round - Recoil make it harder to control I find its way to easy as it is now. let people learn the patterns or tap or burst. - Health for competitive just remove the auto heal(ad health bar) makes people more think what they do would leave it in for casual. - Grenades make the smokes thicker or bigger because if the enemy has a good sniper and you want to cros to b and you only have 1 smoke you die I think its a flaw you need to use a smoke even 2 smokes to cros to b even before smoking of certain places on the site - Maps probable said before simple is the way to go easy to learn hard to master ex in cs go cache dust 2 mirage most simple maps but also most populair pls learn from it . also I feel there stil a lot of props to much but make it clean and bright or give us the option to in settings. - Hit-markers Just remove them for competitive why would you need it you could not know if you hit them trough a smoke makes it more interesting and you normally can see when you hit them anyway .
  22. Was fighing a bunch of blatant cheaters so me and my friends decided to quit the competitive match. As a result to that we're all having a 5 minute cooldown. Great... Being punished for not willing to play versus cheaters. Is this something that will be in the final version of the game? Because if it is then I'll pass and buy a differend game. I'm sick and tired rules like this.
  23. Redzxz

    Competitive Suggestions

    Hello I dont know if anyone had mentioned what im about to say, but i feel like it has some sort of a relevance in terms on how people are gonna be thrilled about this game. First to say, i have not played the game yet, but i have seen the game footage, and i already have a formed opinion about the game, due to the fact that i played most cods, i had a cs team, and i played DOD, the first one for years. in a 5v5 scenario, the damage mechanic is some sort of weak, because there's no feeling of reward in killing a guy extremely fast with 3 or 4 shots in the chest. Im very aware that this is how its meant to be. But it weakens the clutch situation, and the excitement that comes with it. I feel like head shots are very much irrelevant, specially on close quarters, that in the long run makes the game a little bit boring, specially for high skilled players, since its kinda easy to finish the enemy like this. At long range it might have a difference, i don't know yet. It would be amazing to have some sort of head shot relevance, decreasing how fast you can kill from the chest and giving a slightly edge for the ones that aim for the head. So nerfing some machine guns in the chest would open oportunity for LMG in the future. Spray control, tap, and variance are things that make cs go an exciting game, and i also remember that in dod, It was reasonably dificult to control and master those weapons, and it felt very good to be able to. Some weapons can fire fast, do less damage, as well others can shoot slower and be more powerfull. I remember how hard it was to control the BAR standing, First guy kinda easy, second guy gun was going crazy, but manageable, third guy if you kill you are insane with that weapon. it was really fun. Kar98 and Sniper, as well as the other rifles, should do more damage waist up, less damage waist down. If its not implemented it should be, it could be 50% , as no one should die one shot on their feet. i think headshot mechanics is what makes games more exciting. and the very well unique character of the weapons. other than that, it has to be meaningful to plant a bomb, and to defuse it as well. A good rewarding system, Someone can buy a locked class in game if he gets the most plants or kills, A high ranked soldier, ( captain) for instance, with an unique weapon, uniform, or skill, whatever that gives the meta game a slight twist. Versatility is important, people like to trade weapons, make arrangements, savings, all elements that can make the game more immersive. Giving the players oportunity to make unexpected moves, angled grenades and all that. Some people may say that they dont want a game that is like cs go, or exactly like COD, and thats something i strongly agree, but mixing elements of success can improve the gameplay in a good way. this game is full of potential in a competitive scenario, and should be exploited as such. If arranged in a good way, i can see it running side to side with cs go. thats all i had to say. feel free to post your opinions as well.
  24. Name: Constantinos Kyprianou Nickname: Phosphene Age: 21 Birthday: January 3, 1997 Nationality: Cypriot Languages: English, Greek (Bilingual) About me: I grew up in Cyprus, a small island in the Eastern Mediterranean, but I also lived in the UK for a year. I studied here in Cyprus, and successfully completed the Seminar given in the Art Of Tattooing, I'm currently working now as a Seasonal and Part-Time Tattoo Artist in ''E. R. Tattoo & Piercing Studios'' https://www.facebook.com/easyridertatoopiercing/. I'm a really friendly guy and can easily get into a team mood I'm kind of a perfectionist, this might seem a bit negative for some people but, for me.. I think it's a great advantage for what I'm focusing and aiming for. Now, let's talk a bit about my experience etc. I have been playing FPS games since 2009 and competitively for the past 7 years, (since 2010). During this years I participated in many competitions hosted by CB/ESL and also participated in Local Tournaments by playing Call of Duty 4: Modern Warfare, Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare 3 and Overwatch where I successfully managed to achieve a great amount of titles. I have good communication, teamwork and management skills due to the fact that I have experience as Top Tier E-Sports Player, Shot-Caller and Analyst Coach in many teams where any interaction and communication was required. My work ethic, effort and dedication helped me advance in understanding the merit of competitiveness in depth and acknowledging its issues in analytical ways. Additional Info: Availability to travel. Sponsored by Six Lounge inSpot (http://www.inspot.gr/) Sponsored by CYPHER (https://www.facebook.com/groups/CypherGaming/) Experience with Tier 1 & 2 E-Sports Teams Overwatch SOLO Rankings - TOP 156 in Europe Overwatch Average Scrim Ratings High++ (Top 500) Overwatch Player Role: Hitscan DPS 700+ Hours of Scrims [Overwatch] 3000+ Hours of Scrims [Call Of Duty Franchise] 2 times winner of the Title 'Best Cy. Overwatch Player' hosted by CYOC (https://www.youtube.com/watch?v=tIp-2MXWUjA&t) [1on1 Finals] Experience with Video Editing on Sony Vegas Pro Prime Candidate for E-Sports Ambassador [Cy. COMIC-CON, etc] Media: Youtube: https://www.youtube.com/channel/UCvt8D3PNnHAY2kATs3KCvYA/videos? Twitch: https://www.twitch.tv/phsphene some of my Awards/Experience Overwatch 1st. Place - 1on1 Tournament hosted by Cyprus Overwatch Community 2017 .Cyprus 1st. Place - 1on1 Tournament hosted by Cyprus Overwatch Community 2016 .Cyprus 1st. Place - 6on6 Tournament hosted by Gosu Gaming Spot 2016 .Cyprus 1st. Place - 6on6 Tournament hosted by Blizzard/Bionic/Kinx at Cyprus Comiccon 2016 .Cyprus Call of Duty: Modern Warfare 3 3rd. Place - 5on5 ESL Greek Ladder Cup 2012 .Greece 7th. Place - ESL Versus. Winter Season 2012 .Europe Call of Duty: Modern Warfare 2 1st. Place - ESL Versus. Summer Season 2014 .Europe 5th. Place - 5on5 ESL Autumn Cup 2014 .Europe Call of Duty 4: Modern Warfare 1st. Place - 5on5 ProMod LAN Event by Alliance Gaming Lounge 2014 .Cyprus Contact Me: *feel free to contact me on the forum, media or any of the following: Steam (New/B44 Account): http://steamcommunity.com/profiles/76561198409787114/ Email: constantinosphosphenekyprianou@outlook.com Battalion 1944 - FRAGMOVIE Overwatch Tournaments/ESL Highlights Overwatch FRAGFILM /sniper *you can find more fragfilms and highlights on my YouTube channel, hope you enjoy, adios!
  25. Hey, I played scope in a preinv. team in cod4 promod back around i42. Played with and against lots of the well known inv. players like phan, diablo, qlimaxzu, stevy etc. After cod4 i founded a mixteam in csgo called dotsefi with which we made some decent results beating numerous T2 teams in the competitive scene. Im going to give this game an honest try (finding/founding a team and mby goin pro if the game itself makes it), and am interested in trying to get together with like minded people for the grind. Hit me up in a PM and let me know who you are and where you come from if youre interested! Europe only. Lanning has to be an option. Thx -D
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