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About G4MR

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  1. You ever get in a clutch situation and your team continues to make bad calls while you're trying to listen for foot steps? Essentially backseat clutching? Yeah if there was a way to disable voip for dead players on your team that would be great. "Dead Voip" would be enabled by default, but an option to disable it would be fantastic. Another note: dead voip would only apply if you're still alive.
  2. I must've missed it. I'll take a look again later.
  3. I don't take kindly to harassment, it throws me off my game when someone's spamming chat talking shit. Doesn't help anyone win the game, so yeah give me an option to mute individual players from showing their messages in the chat as well. Also an option to completely disable chat would be nice too, for times when I just want to join the arcade and blast music and not have chat spam popping up.
  4. Currently battery is a goto tdm map, but the problem is the map is just too big for tdm for 10 people. It takes an average of 20 seconds between kills/deaths to find people if you account into your teammates killing people. This is a long time between action which isn't fun in my playing experience. I think it has to do with the map design which was built for wartide with all the trenches and strategic areas like the long way to A from defensive spawn is a huge alley, same with offensive spawn to A there's just a lot of LONG areas where you aren't seeing action and because of the spawn points it just takes to long to find enemies. Either remove this from TDM rotation or make a smaller version specifically catered to TDM in my opinion.
  5. It would be a good indicator while we're waiting to see how many people are in queue when we're matching like in a few other online games. Would also help to see if a server is disconnected or the match making server is working in general.