Farq-S

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Everything posted by Farq-S

  1. no release dates for console version. we just know it's coming sometime after PC but it will come 100%.
  2. all of what @Razor said plus devs are confident they can achieve 60fps on both standard consoles. don't know about resolution but we all know fps is the priority in a fast-paced shooter.
  3. there was lots of discussion on the forums about including female soldiers in the first few weeks after the kickstarter. either females from the french resistance or russian soldiers because both of those factions actually had female combatants in WW2. personally, i think it would be great as long as it was authentic to the time and location of WW2. can't see it fitting in with the german, british or american factions in the game as it currently stands.
  4. hey @jonnyboi22, i don't believe that there will be controller support but that situation may have changed since the devs answered this question back in March but expect the answer to be no.
  5. no names, no conflict. precisely what we need less of in the forums.
  6. retort? who? no-one's been named.
  7. i've never named names and i'm not starting now. don't care enough to bother anyway.
  8. doesn't surprise me. i know conversations go on on discord and DMs where a handful of people agree to target individuals. it's quite pitiful to be honest.
  9. completely agree with you there but we didn't know that some people can see who voted when most of us can't. all of us should see them or all of us should not.
  10. my guess is you probably shouldn't be able to see that screen but your account has been given it by accident. @[CM] BigTuna, what's the deal with this? turn this on for everyone
  11. Jeez! i've never seen that screen. would certainly change things if everyone could see this screen.
  12. clicking that icon does nothing for me either.
  13. there's no destructible environments in Bat44. no blowing holes in walls or kicking down doors. like i said, it'll be a dumbed down r6s with everyone in the building ads'ing the entry points with a shotgun. it'd get real boring real fast.
  14. my memory on this might be wrong but i thought it was just tdm to start and depending on how alpha testing progresses they'd introduce more content. it'll be baby steps. be prepared for a very barebones build and a highly focused test programme. you're there to help with the public build of the game not to play the game.
  15. i don't see enough gameplay in this idea to warrant it's own game mode. also, why would you be trying to kill everyone in the house? why wouldn't you just wait outside until they tried to come out and just pick them off at range? there's no mention of an objective so i don't see the point. it's like a dumbed down rainbow 6 siege without the hostages. i'm guessing the downvotes are people who view this idea as having no merit and rather than just ignore it they downvote and move on. for the record, i didn't downvote. just don't think its a good idea.
  16. i'm seeing alot of parallels between Quake Champions and Bat44.
  17. if Quake Champions is a bad game then it's a bad game. but, setting that aside for a moment and looking at the philosophy of the devs in making the game, was it a good move to introduce heroes? weapons, netcode, HUD etc. can all be changed/improved but if the fundamental philosophy is the problem that can't be fixed and the game is a dud.
  18. when i said i see parallels between the 2 games it was less about the gameplay itself and more about how the new gameplay is being received by the players of the original quake. in particular, the introduction of heroes that have different abilities compared to the truly level playing field and reliance on map pickups of the original quake. that debate is similar to the debates around Bat44 with the inclusion of sprint and strafe-jumping and what defines an 'old school' shooter. gameplay-wise, Bat44 and Quake Champions have more differences than things in common.
  19. i didn't want to be the only one to highlight @xXclusiivE's treatment in this very thread as a prime example of the toxicity being brought into this forum by just 2 or 3 people which another 2 or 3 people make worse by jumping on the bandwagon.
  20. square enix just announced a $40m loss in it's last financial year and is dropping the hitman franchise. hope there are no repercussions for Bat44.
  21. true but this suggestion requires more admin work. options 3 and 4 require minimal admin intervention. trolls will never be completely eliminated. all we can reasonably expect of any system is that it reduces the opportunity to troll without restricting open, respectful discussion.