pukiz

Kickstarter Sergeant Founder
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pukiz last won the day on April 5

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About pukiz

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  • Birthday 05/04/1995

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  1. For someone working full time (5 days a week) that's definitely way too low, at least according to gov website, unless you include 8 bank holidays listed in which case 20 could be normal
  2. Whilst I agree 25 days is standard for work holidays
  3. COD4 had a Carentan re-make in it, wasn't really played but it was in so could work
  4. "Mediocre events" such as ESL One and IEM right? Also to use the faceit anticheat you need to pay for premium so if you're doing that why not get in touch with ESEA who have a far superior anticheat and also host their own servers?
  5. They don't magically create a separate config file which just enables realism. They first have to develop the mode and integrate it into the game much like masser said. Not as easy as you seem to think it is.
  6. ESL > faceit
  7. I can't stress enough how much time and effort goes into doing a software release, especially in a small team. Chances are they will simply not have the resources to create a separate mod for the small part of the community that wants realism considering the fact that it's nowhere near their selling point and there's other games out there which cater to this specific crowd
  8. Please give an example of a single realistic competitive game, just the one example will do
  9. None of that in Battalion
  10. If you backed through the website then it probably redirected you to humblebundle. There are no rewards for buying it there
  11. It is. The game also needs to be sustainable in order to succeed competitively so...
  12. Maybe you should read carefully, they're talking about the survey!
  13. They were in COD2 it just didn't have sprint. COD4 is a closer comparison
  14. You're missing the point that the designers will know what the game looks like and will be able to adjust, why not just wait to see what prototypes the devs are making?
  15. This. Kinda sucks that it's always the same group of people who complain.