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[DEV] BRAMMERTRON last won the day on May 22

[DEV] BRAMMERTRON had the most liked content!

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597 Outstanding Community Member


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  • Birthday 12/05/1992


    First Person Shooters, Game Design, American Football, esports, cycling, chasing my dog!
    Game Designer at Bulkhead Interactive

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  1. Oh yeh there's a lot thats changed, but not like masssssively. The animations have been redone, but they 'look worse' at the moment, but they are actually better lol. Much better on performance, the next step is to make them work for a competitive environment.
  2. Freakshow knows. Revolutions take time, planning and patience.
  3. It works the same was as COD4, except you can currently hold backspace and hide the settings menu while you're in the menu so you can preview your changes. If you look in the top right it says "custom 1" thats your profile, we have a couple of presets, but there is also a cfg file that you can change, share, and modify outside of the game. The settings are not per map, that's too much control and we don't want to give out the ability to keybind color commands because now we're getting into a very sketchy way of doing things, so there will be no console key binding. Joe
  4. It's still pretty buggy, but its in there. These are basically the controls you were given in film tweaks. Controlling gamma, contrast, and saturation. Joe
  5. Ha, thanks for pointing that out seekax. We do have plans for a timeline, but when we're a bit more stable. Right now everyone is too busy to make a timeline. But we do want one. Joe
  6. You'll have a lot of visual control of colors yes.
  7. We're releasing an update today explaining what to expect. But you shouldn't expect an EA/Blizzard level beta or something.. This is a REAL alpha test, there are problems, there are unfinished things, and there are frustrating features missing. But you'll be able to help us test networking early on and start to test the movement system, is it too fast etc? For the first few alpha weekends, it will be TDM. We have a lot of other game modes done, but there's still a lot of work to go into them to make them externally ready.
  8. E3

    Please don't post responses if you don't have facts. all will be revealed soon.
  9. I hate it when people say the game is releasing, it isn't! The game is going to a very small alpha to get some initial feedback and testing.
  10. Hanzomain confirmed. It's not, your wrong, and COD4 may as well have been best of 3 rounds because every round was the same. There was no econ system. Trust our research And the fact we work with ESL and a lot of pro players and casters to make Battalion competitive.
  11. Yeh our econ system works differently; players will need to be good at multiple roles. You can't just be a rifler etc. Joe
  12. I believe its used as a reward for a headshot in a game where headshots aren't always kills? Joe
  13. I don't think this is the game for you friend. sorry we aren't on your level of skill. However; I do think you should try the game- it may be better than you think..
  14. I have no idea why you think yes, you have 0 information on the matter because we've never said anything about it this is how bad information spreads! my actually answer; we've ordered a 16:10 screen today because of this post we'll take a look but I doubt it will be a problem, just a bit of testing our end joe
  15. RAFF has indeed supported us from the beginning and been an important member of the community, Tuna notified me and Howard this morning of your post hence why me and Howard stopped what we were doing and responded at the same time We appreciate you listening to our reasons and appreciate your support. Also; after seeing Call of Duty's announcement, maybe you can see why we decided to make some decisions