Jump to content

Hautacam

REGISTERED
  • Content Count

    47
  • Joined

  • Last visited

Community Reputation

13 Good

About Hautacam

  • Rank
    Member

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Obviously the players are in low numbers at the moment, and I think the game is not suited for this and therefor doesn't help at all to help the community grow. To me for battalion there are 2 problems : the people that don't want to play the game, and the people that want to play the game but can't because of the low player base. I think having a FFA on a relatively small map would resolve the 2nd issue, since it would need just a couple of players to make an enjoyable gaming session. If that was the case players like me would play often. At the moment i'm just thinking like: i'm will just run around a big map with 2/3 people to shoot at, i'd rather play a game i enjoy less but with more action. FFA : doubles the amount of players you can fight, which is gold in this situation. Small maps : to avoid running around most of your time. I know you guys at the moment have other things to do than creating a small map, but I thing you could very well use existing maps but limiting acces to only a certain area (a bit like in the 2v2 mod in csgo). Actually the map in the forest in belgium would work. For exemple, yesterday I wanted to play a bit, couldn't find a unranked and nobody was playing on community servers so I went to play a Arcade. We were 5 people playing in invasion TdM, so we spent most of our time running around and that gets quickly boring so i left after 15mins, I could have played 2 hours if it was FFA on a smaller map. (Last time I played more than 20mins it was when someone else what up to play 1v1 on the aim_map on community server, we had a lot of fun and we could actually shoot at someone). I know the aim_map is very minimalistic and would be too poor to offer as a game studio, but the idea is there. Seeing the current interest for fast paced fps games (community on cod2 and cod4 is still doing ok, 16k views on phantasy's youtube video talking about MU2) I think there is something to do and adapting your game to the player base is something very important that will benefit everyone. PS : and the team balance bug doesn't help. I just played an arcade game in 3v1 and no possibility to change teams to make it a 2v2. Result ;: : one guy getting raped and 3 guys running around without any action = boring = people stop playing
  2. Hautacam

    How do I get a refund?

    EA started in february 2018 and the game is supposed to be finished in february 2019. We're a third in the way so chill..
  3. Hautacam

    picking card sound

    ... I have a huge game sense but i can't pull out some moves because I have to use this doorway and will make a noise with the card. Limiting opportunities of brain plays isn't right in a "competitive" game. Specially when picking a gun, picking the bomb and sometimes reloading won't make a sound... where is the consistency so yeah great you have the choice between making the bad play or making a sound
  4. Hautacam

    Weapon Pickup "Cooldown"

    Yeah i didn't really understand but actually it happens to me now! they should do something about it
  5. Hautacam

    bot training / dm

    Bot training is very popular in csgo, i don't like it much in CS i like more DMs or retakes to warm up but here when you don't have a private server tdm with 16ppl on it, the tdm 5v5 is just a waste of time. Running around for ages not finding anyone and then you got 3 in front of you. So either put deathmatch mode, or give us some map with moving bots to shoot at. I'm sure there is a ton of somewhat serious players that want to train their aim and are in the same case as me. I'm sure a deathmatch mode would be quite popular and even if you got 7ppl on the server, it's still way better than tdm
  6. Hautacam

    picking card sound

    Why does it make a sound ? Kinda sad when you have no choice to step on a card and get spotted because of this
  7. Hautacam

    Cheaters??

    Well if you are only talking about finding cheaters killcam doesn't do shit appart from spotting aimbots what more do you want
  8. Hautacam

    strat time

    Why is the "selecting card" time and strat time seperated ? I think its not logical, chronologicaly you make the strat and then you select the guns and utility you need for it. And idk since the strat time is 3sec its useless. And sometimes its frustrating when you wanted to change your mind on your gun selected but you are in strat time and can't change the gun
×