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About reichi

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  1. reichi

    Server crashes

    You obviously are not the right person for the initial phase of early access games. Instabilities are normal and have to be dealt with in early acces. Even more the something like dedicated linux servers. I'm sure there will be fixes for all of the nasty bugs, but you can't expect an early access title to be fixed to run perfect on week one of EA. That's just not the point of early acces.
  2. Hey, I know there's more important stuff to work on atm so i don't expect this to be fixed "right away". But i also know that Devolpers (I'm one myself..) need to know about issues to track them down and fix them. Currently it is (seemingly) not possible to start the dedicated linux server with systemd. I'm running Ubuntu 16.04.3 LTS It almost takes off but then hangs at BattalionServer[10471]: Setting breakpad minidump AppID = .... Funny enough it actually starts running once you call systemctl stop <battalion-service-name>: BattalionServer[10471]: Setting breakpad minidump AppID = .... #this is where it enters "stale" state after starting it with systemd systemd[1]: Stopping Battalion 1944 Server... BattalionServer[10471]: 4.17.2-0+++UE4+Release-4.17 513 0 BattalionServer[10471]: Disabling core dumps. BattalionServer[10471]: eac_server.so [x64] :: OnLoad() BattalionServer[10471]: CWorkThreadPool::~CWorkThreadPool: work processing queue not empty: 1 items discarded. systemd[1]: battalion-server.service: Main process exited, code=exited, status=143/n/a Here's the systemd service I used in my experiments (i have removed some sensible data) on Ubuntu [Unit] Description=Battalion 1944 Server After=network.target Wants=network-online.target [Service] User=<user> Group=<user> Type=simple ExecStart=/opt/Battalion/Battalion/Binaries/Linux/BattalionServer /Game/Maps/Final_Maps/Derailed?Game=/Script/ShooterGame.BombGameMode?listen -broadcastip="<ip>" -PORT=<server-port> -QueryPort=<query-port> -log -defgameini="../../../DefaultGame.ini" Restart=on-failure RestartSec=5 StartLimitInterval=120s StartLimitBurst=4 [Install] WantedBy=multi-user.target gdb and/or strace haven't given much of a hint about what's wrong, which I somewhat expected due to missing debug symbols and possibly some built-in some debugging/hack protection stuff. All of this is no major issue, one can start the server fine using screen and handle it from there. If you need any further information I'm glad to help you out.