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sqweeks

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About sqweeks

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  1. sqweeks

    admin server

    résolu
  2. sqweeks

    admin server

    [/Script/Engine.GameMode] +GameModeClassAliases=(ShortName="BOMB",GameClassName="ShooterGame.BombGameMode") +GameModeClassAliases=(ShortName="TDM",GameClassName="ShooterGame.TDMGameMode") +GameModeClassAliases=(ShortName="CTF",GameClassName="ShooterGame.CTFGameMode") +GameModeClassAliases=(ShortName="DOM",GameClassName="ShooterGame.DOMGameMode") +GameModeClassAliases=(ShortName="TUT",GameClassName="ShooterGame.TUTGameMode") [/Script/Engine.GameSession] bRequiresPushToTalk=true [/Script/Engine.PlayerController] InputYawScale=2.5 InputPitchScale=-2.5 InputRollScale=1.0 [/Script/ShooterGame.BattalionPlayerController] LookSensitivity=0.7 LookSensitivityZoomedScale=1 LookSensitivityZoomedZero=1 [/Script/EngineSettings.GeneralProjectSettings] Description=Battalion 1944 is a WW2 Multiplayer FPS coming to PC, Xbox One, and PS4 ProjectID=FED46DB248282EDB4723A8B38CEA9127 ProjectName=Battalion 1944 CompanyName=Bulkhead Interactive CompanyDistinguishedName=CN=BulkheadInteractive Homepage=www.bulkheadinteractive.com SupportContact=info@bulkheadinteractive.com ProjectDisplayedTitle=NSLOCTEXT("", "5ED80EA5407599F7F36649AB8D72323B", "Battalion 1944") CopyrightNotice=// Copyright 2016 Bulkhead Interactive Ltd. All Rights Reserved. bAllowWindowResize=True [/Script/ShooterGame.BattalionGameInstance] WelcomeScreenMap=/Game/Maps/ShooterEntry MainMenuMap=/Game/Maps/ShooterEntry [/Script/MoviePlayer.MoviePlayerSettings] bWaitForMoviesToComplete=True [/Script/ShooterGame.BombGameMode] SetupRoundTime=15 StratTime=3 RoundTime=105 NumTeams=2 MaxPlayersPerTeam=$$1/2_max_players$$ TeamKillScore=0 TeamAssistScore=0 FriendlyFire=false ScoreToWinRound=1 PlantTime=5 DefuseTime=7.5 FuseTime=45 DistanceToDefuse=125 DistanceToPickupBomb=125 DefuseEndsRound=true AttackingNation=0 NumRounds=24 SwapSidesRound=13 EndOnMatchPointWin=true RoundWinScore=10 RoundLossScore=5 GameWinScore=500 GameDrawScore=350 GameLossScore=200 AttackObjectiveScore=5 DefendObjectiveScore=10 Deckname=UnrankedBOMBDeck0 [/Script/ShooterGame.DOMGameMode] DistanceToZone=400 GameWinScore=100 CaptureTime=10 CooldownTime=1 ScoreInterval=5 CaptureScore=1 AllyZoneSpawnWeighting=50 AllyZoneSpawnDistance=3000 AllyZoneSpawnExponent=1 EnemyZoneSpawnWeighting=-200 EnemyZoneSpawnDistance=4000 EnemyZoneSpawnExponent=1 Deckname=DOMDeck0 RespawnDelay=5 RoundTime=720 RoundWinningScore=30 NumRounds=2 MaxPlayersPerTeam=$$1/2_max_players$$ SwapSidesRound=1 [/Script/ShooterGame.CTFGameMode] DistanceToFlagTouch=200 DistanceToFlagZone=200 DropFlagDisablePickupCounter=2 GameWinScore=4 FlagZoneSpawnWeighting=400 FlagZoneSpawnDistance=5000 EnemyFlagAtZoneSpawnPointScalar=1 EnemyFlagNotAtZoneSpawnPointScalar=1 AllyFlagAtZoneSpawnPointScalar=0.1 AllyFlagNotAtZoneSpawnPointScalar=0.05 Deckname=CTFDeck0 RespawnDelay=7 ;OVERRIDES EnemySpawnInfluenceDistance=6000 ; higher EnemySpawnInfluenceValue=-200 ; higher in negative AllySpawnInfluenceDistance=3000 ; higher MaxPlayersPerTeam=$$1/2_max_players$$ AllySpawnInfluenceValue=10 ; lower [/Script/ShooterGame.TDMGameMode] SetupRoundTime=0 RoundTime=720 NumTeams=2 MaxPlayersPerTeam=$$1/2_max_players$$ TeamKillScore=1 TeamAssistScore=0 RespawnDelay=5 FriendlyFire=false RoundWinningScore=10 GameWinScore=100 GameDrawScore=70 GameLossScore=40 WeaponSelectGracePeriod=5 Deckname=TDMDeck0 [/Script/ShooterGame.FFAGameMode] SetupRoundTime=10 StratTime=6 RoundTime=480 RespawnDelay=5 NumNations=2 ScoreToWinRound=30 MaxPlayersPerTeam=$$1/2_max_players$$ Deckname=FFADeck0 [/Script/ShooterGame.TUTGameMode] PlayMode=Casual StartType=Skip CountdownToStartTime=0 SetupRoundTime=0 StratTime=0 RoundTime=86400 RespawnDelay=0 NumTeams=2 MaxPlayersPerTeam=$$1/2_max_players$$ ScoreToWinRound=9999 RandomMapRotationEnabled=False [/Script/ShooterGame.BattalionGameMode] ServerName=$$name$$ Password=$$game_passwd$$ +TeamNames="ALLIES" +TeamNames="AXIS" PlayMode=Comp StartType=ReadyUp CountdownToStartTime=10 SetupRoundTime=0 StratTime=5 RoundTime=600 PostRoundTime=8 PostRoundPauseTime=1 PostMatchTime=30 WarmupRespawnTime=1 DefaultReserveSlotTime = 120 NumRounds=3 SwapSidesRound=-1 SelfOtherDamageScale=1 SelfGrenadeDamageScale=1 FriendlyBulletDamageScale=0.33 FriendlyGrenadeDamageScale=0.85 ScoreToWinRound=20 NumNations=3 RespawnDelay=5 PreviousSpawnInfluence=-100 PreviousSpawnAreaInfluence=-10 PreviousSpawnAreaInfluenceExponent=1 PreviousSpawnAreaDistance=1500 RandomSpawnInfluence=0 EnemySpawnInfluenceDistance=4000 EnemySpawnInfluenceValue=-100 EnemySpawnInfluenceExponent=1 EnemySpawnWeakForceInfluenceDistance=6000 EnemySpawnWeakForceInfluenceValue=0 EnemySpawnWeakForceInfluenceExponent=1 AllySpawnInfluenceDistance=2000 AllySpawnInfluenceValue=50 AllySpawnInfluenceExponent=1 TeamDeathAreaTimeOfRelevance=10 TeamDeathAreaInfluence=-20 TeamDeathAreaDistance=1600 TeamDeathAreaInfluenceExponent=1 TeamDeathLastSpawnAreaTimeOfRelevance=10 TeamDeathLastSpawnAreaInfluence=-5 TeamDeathLastSpawnAreaDistance=1400 TeamDeathLastSpawnAreaInfluenceExponent=1 OutlineAllowed=false GrenadeLinesAllowed=false LockedToFirstPerson=true FadeToBlackTime=4.f ForceFreeCamOnSpectatorStart=false MaxGunsOnGround=10 PlayerKillScore=5 PlayerAssistScore=3 DeathScore=0 InterpStep=60 RoundWinScore=10 RoundDrawScore=5 RoundLossScore=5 GameWinScore=500 GameDrawScore=350 GameLossScore=200 AttackObjectiveScore=5 DefendObjectiveScore=10 WinOnTeamEmpty=True Deckname=INFDeck0 DebugStateChanges=False SpectatorTeamEnabled=False NumBots=0 AllowClientBots=False DefaultReserveSlotTime=120 TimeUntilTravel=5 WaitingToStartTimer=240 RequiredPlayers=8 InitialReserveSlotTime=120 PostJoinReserveSlotTime=30 VoteTime=30 IdleCasualServerTime=300 DedServerMaxTickRate=60 CharacterDestroyTime=5 ShouldTryBalanceTeamsOnJoin=False RandomMapRotationEnabled=True $$maplist_1933$$ +ReportReasons="Aim Hacking+1" +ReportReasons="Wall Hacking+1" +ReportReasons="Other Hacking+1" +ReportReasons="Map Exploit+2" +ReportReasons="Abusive Voice Chat+4" +ReportReasons="Abusive Text Chat+4" +ReportReasons="Greifing+7" +ReportReasons="Poor Teamplay+7" MaxPlayers=$$max_players$$ + AdminSteamIDs = "76561198015587392" [/Script/ShooterGame.CommonGameMode] +AvailableMaps="Liberation" +AvailableMaps="Derailed" +AvailableMaps="Coastal" +AvailableMaps="Battery" +AvailableMaps="AimMap_01" +AvailableMaps="Outpost" +AvailableMaps="ManorHouse_V1" +AvailableMaps="Manorhouse_V2" +AvailableModes="BOMB" +AvailableModes="TDM" +AvailableModes="CTF" +AvailableModes="DOM" [/Script/UnrealEd.ProjectPackagingSettings] BuildConfiguration=PPBC_Development StagingDirectory=(Path="D:/Build") FullRebuild=False ForDistribution=False IncludeDebugFiles=False BlueprintNativizationMethod=Disabled bWarnIfPackagedWithoutNativizationFlag=True UsePakFile=False bGenerateChunks=True bGenerateNoChunks=False bChunkHardReferencesOnly=False bBuildHttpChunkInstallData=False HttpChunkInstallDataDirectory=(Path="") HttpChunkInstallDataVersion= IncludePrerequisites=False IncludeAppLocalPrerequisites=False bShareMaterialShaderCode=False bSharedMaterialNativeLibraries=False ApplocalPrerequisitesDirectory=(Path="$(ProjectDir)/Binaries/Prereqs") IncludeCrashReporter=False InternationalizationPreset=English -CulturesToStage=en +CulturesToStage=en DefaultCulture=en bCookAll=False bCookMapsOnly=False bCompressed=False bEncryptIniFiles=False bEncryptPakIndex=False bSkipEditorContent=False +MapsToCook=(FilePath="/Game/Maps/ShooterEntry") +MapsToCook=(FilePath="/Game/Maps/Brecourt_Manor/Brecourt_Manor_V4") +DirectoriesToAlwaysStageAsUFS=(Path="NUI/Cursors") +DirectoriesToAlwaysStageAsUFS=(Path="WwiseAudio") bNativizeBlueprintAssets=False bNativizeOnlySelectedBlueprints=False [/Script/AkAudio.AkSettings] MaxSimultaneousReverbVolumes=4 WwiseProjectPath=(FilePath="Battalion_WwiseProject/Battalion_WwiseProject.wproj") WwiseWindowsInstallationPath=(Path="C:/Program Files (x86)/Audiokinetic/Wwise 2017.1.3.6377") WwiseMacInstallationPath=(FilePath="") SuppressWwiseProjectPathWarnings=False UseAlternateObstructionOcclusionFeature=False bUseWwiseVoice=True bPlaySelfVoice=False
  3. sqweeks

    admin server

    hello I put myself on DefaultGame.ini + AdminSteamIDs = "76561198015587392" but I can not change the map with the command server.LoadNextGame help me please
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