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About Beergogglesftw

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  1. Beergogglesftw

    What about "lean on" while walking?

    I had a lot of fun with that super fast lean mechanics in MOHAA... Definitely liked that, in its time. But we can move on from that style of gameplay like COD1 did. If anything, I'd like lean to work like Rainbow 6 Siege. There its a vital mechanic, but not as silly as MOHAA.
  2. Beergogglesftw

    Alpha / Beta key giveaway!

    669 ...because of the lack true COD gameplay in recent years. Actual COD no longer qualifies.
  3. Beergogglesftw

    Casual Matchmaking Filters

    Not in alpha so I don't know how it currently works but... I'd like to see matchmaking filters work now, but I'd like to see map filtering. (and other filters other than just game mode) Something like Rocket League where you can select which maps you like and don't like. Its not going to get it right 100% of the time but it should improve your experience. It really bugs me COD doesn't do this with their matchmaking. Their defense is "If we allow map filtering nobody will play some of the maps, and some people like those maps. Those are good maps too, people just need to give them a chance." ..and to that, no they're not. COD devs make bad maps all the time. And instead of reworking them and fixing them like other games might do, they instead spend their time defending their bad designs, forcing the majority of players who dislike them play on them to please a small minority. It makes for a bad experience. But this is a big reason why I prefer a server browser. Because then I can find a server that only runs maps I like. Admin/Mod controls to kick/ban toxic/cheaters. But matchmaking can be beneficial as well, if its done well.
  4. Beergogglesftw

    Please don't over-design the maps

    COD maps for the last few years have become a mess. Just small clusters. Low skill gap. Random deaths. You have to keep your head on a swivel. Ya give them a well designed map like Carentan in their COD game, and they complain people just hang out in windows and camp building. They play COD4:MW Remastered and they call it a "campfest." Don't try to please these players. They don't know what good map design is. It will cripple this game if it plays like a new Call of Duty game. Imo, it should be heavily influenced by classic COD maps, and maps like dust2 and mirage for the reasons found here: