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Everything posted by HypeRNT

  1. 1 big map from ww2 era, so like some french towns like carentan and other parts of the maps we have now but on a bigger scale, brecourt can be a grassy/forest area, so you basically have a gigantic map of ww2 were instead of playing bunch of different maps separate, they are all tied into 1 large map, about the size of pubg's erangel map.100 man Battle royale. Basic guns all the defaults/bar/shotgun, mp40/as rare but still publicly available. M1/kar98 rifle as rare mid/long range. Crate weapons dropped from a ww2 bomber plane-kar98 scoped/springfield. Thompson/STG. Add few more weapons for variety. I dont think i have seen any ww2 BR games in production and i think it would be bad ass. Do you guys think it would be possible to modify something like that with mod tools? make a gigantic map with a bunch of the current maps added? Could dev's do that if they wanted to? How hard is it to tweak this engine from say 20v20 on a dedi to a 100 man BR game? The game runs at high FPS, im sure there is plenty of FPS to sacrifice to fit in more players/buildings/textures. How hard would that be from a dev stand point do you think? And is it a good idea? I know some of you(like me) are hard core SnD competitive shooter players, but im just thinking out loud here basically, since the whole BR craze is going on, could battalion get in on that if they wanted to? Would it be smart and would this type of design(ww2 era BR) be worth dev's time? I for sure think so, and boy would that create some hype.
  2. At this point if the devs are serious about this being their baby and actually spending resources working on updates for this game, i think the only way to recover is once you have fixed some of these mistakes you have to either pay a popular streamer to hype it up for like couple months straight, or host a gigantic tournament for a big big prize pool so that i can make the Esports news and get big orgs interested in which it kind of self generates its own hype at that point and creates interest, like 250K+, i think anything less wont do much for this game and is a waste of resources. Who knows if hosting something like that will bring all the players back, but i know i would play it and so would most of the people who are taking a break from this game with me would play it, the market doesnt really have anything to replace, we have a lot of BR clones coming out, out of all of them only 1 seems to be competitive(pubg) the rest are arcady joke of a game, so yeah, a nice game for Esports would be a breath of fresh air from the csgo/overwatch routine, but again, needs to have hype which in my eyes only money/prize pot can achieve at this point. The game has time and again, if the devs are serious about this, they can make things happen, especially if they have anything saved in terms of for future things, they should dump it into one big event instead of sprinkle it. Just my 2 cents.
  3. i agreed with your post on the first page, regardless what shroud is saying here, which i think hes wrong from start to finish in that segment. The problem was that who ever made this game plan, was clearly either careless or rushed, i dont know if thats because another company wanted to push it faster before it was ready or what, but there is no doubt that it was a poor decision to go so fast from a beta to EA. We had all these so called alpha testers...yet we somehow made it to beta with all those server and matchmaking issues. Then for what ever reason, a 2 day beta? really? No stress test, as if we had no server issues prior the beta... And then shortly after straight into EA..... Seems extremely rushed. And here is why i said shroud was wrong about what he said in that video. On the launch of EA, we had like 16k+ players playing the damn game.... those are amazing numbers for a game like this...we can even call it astronomical numbers....Yet because it was rushed, everyone of us experienced beyond ridiculous bugs and glitches and crashes and the que times were abnormal, i remember being in a que for 1 hour...Then on top of that, no comp mode, and blame who ever you want about the google server issues, then the vac bans on top of that? yup, that would kill the population pretty easily, hell it took about 2-4 weeks for majority of those issues to be fixed, but the stigma remains, the negative experience cannot be fixed as easily as a glitch or a bug can, and now we are stuck with negativity and questions. Sure the game is in much better place right now, even without the proper comp mode, but the trick will be getting players to come back that have purchased the game, and giving them a good positive experience, and with a year long EA plan, it remains to be seen if this game can be revived.
  4. HypeRNT

    Ironsight F2P

    damn, the game actually looks solid from fps stand point. I wonder how they are with mod tools and stuff like letting us customize what the best competitive setting will be, but the gameplay looks smooth.
  5. HypeRNT

    Game's Dead guys..

    i just wish that they would stop wasting money on a $10,000 lans and instead either do a league for the same amount of money so that more then 10 teams could actually compete for it or save it and announce a $50k tournament to generate massive hype. A 10k lan orgs arent even interested in that since there is no money to be made there, only locals can attend. If this game is to survive it will be on Competitive mode and Esports scene, and until this game can function properly at an Esports level with Esports prize pools and proper game balancing we will be stuck in the mud for a while, even if they announce a bigger update in march that alone wont help boost player numbers.
  6. HypeRNT

    sh0tyz's Feedback (as of 2/18/2018)

    Could not care less what u or your brainless friends have to say, half of you that post here dont even play the damn game beyond arcade so your opinions are fucking pointless. You are comparing fucking cod2 weapons that have nothing to do with this game. IF you nerf mp40 from 2 hits to 3, heavy weapons already kill in 3 shots, so why should an smg have the same amount of hit markers to kill a player, while the heavy class has 1 shot headshot potential as well as comes with a nade..... It makes 0 sense to do that, but if this isnt obv to you yet then clearly it never will be. At close range an smg vs a heavy should dominate 90% of the time besides the lucky 1 shot hs, mp40 is in a good place with a slower fire rate then thompson and with much more recoil then even the stg, but once again if this isnt obv to you yet, it will never be.
  7. HypeRNT

    sh0tyz's Feedback (as of 2/18/2018)

    it shoots slow has high recoil and takes 100 hits to kill if the target is past your nose i dont see the problem. STG can kill in 1 hit, shoots fast, has great movement speed and comes with a nade, whats the problem? Fine, lets nerf smg and give it 1 shot headshot potential then? as well as a nade? Stop trying to do global nerf's to an entire class and focus on weapons that actually need it like the thompson, but im not surprised that your tiny little brain cant comprehend the difference between overpowered and simply being strong.
  8. HypeRNT

    sh0tyz's Feedback (as of 2/18/2018)

    if its fine then why u want it nerfd? mp40 seems perfectly fine, hitting something medium distances with that thing is not an easy task, and its fire rate is in good shape, thompson is self explanatory, but mp40 is in good shape right now. Smg should be accurate even while not ADSing, just like the smgs were in cod4, but in cod4 smgs had their own identity that in this game they seem to just lack.
  9. HypeRNT

    sh0tyz's Feedback (as of 2/18/2018)

    mp40 is fine, thompson needs a nerf, bar still could use a buff seems very weak, shotgun should be removed, weapon is just broken, it either 1 hits u from anywere on the map or u tag ppl, holding down certain objectives with a shotgun on certain maps is far too easy. Kar98 is just too good while moving, it needs to be slowed down, slow its movement or something. I also dont get why SMG players are at the same movement speed as heavy and snipers, i swear i cant out run my teammates in spwn while sprinting because there is no movement speed difference.
  10. HypeRNT


    TS seems to be a console player or something, i was sorta reading this post with like a joke mentality, but when he said " The sides should swap every round." i just stopped. Seems to be confused and lost, and your suggestions are way worse then what we have currently, no solutions provided that make even remotely any sense so yeah. Learn to manage you cards better, learn to throw in save rounds, and if you are constantly getting destroyed every round while using actual weapon cards then yes, you will be poor until you learn to either get better or learn to manage your cards, this is not much different from counter strike if the entire team buys weapons every round instead of using save rounds and they are constantly losing rounds, yes they will be poor and will be forced to either use a pistol or smgs for couple rounds. Entire thread sounds like a console player being confused about PC fps games.
  11. HypeRNT

    The 'strafejumpshooting' poll!

    honestly, i really dont know how cod4 had it, or what the differences were, but i did not think this was an issue in cod4 when i played it professionally. I dont know if its the TTK in this game, or the fact that you can 1 shot headshot kill some1 when u couldn't in cod4 and thats why TTK feels very fast giving the jumper an advantage because of the high of were his head is and the person in the air having to aim lower for an easier headshot, i just dont know what it is, but strafe jumping seems to give a huge advantage in this game. Could it be like hitbox lagging behind the player model? I dont know, it does feel very very strong, not anything that would break the game since it can be used the same by any player, but its a very strange feeling to be scared of some1 jumping around a corner and for some reason feeling scared even though u should have the advantage.
  12. Pretty simple, that thing is a laser, its spread is like having no recoil, it has none, the range makes no sense, 1 shots from higher range then an smg that needs 2-3 hits from same range, not aiming down sights with it is the easiest thing ever, it like never misses or tags, always insta kill. At this point its a joke from a competitive scene since ppl r holding down areas with a shotgun that no other gun can contest. Im sure most people will agree, at least those that are looking into playing comp and have been scrimming, its extremely unbalanced. Remove it or nerf it to the ground, the game is perfectly balanced without it and it just creates issues for no reason and other games clearly dont have this implemented for a reason, the weapon is impossible to balance and therefor is not presented in most competitive fps games.
  13. HypeRNT

    Game's Dead guys..

    I wish that once they fix some of their issues with connectivity/crashes that they would announce a big tournament like $25k-$50k worth, its exactly what this game needs right now, publicity and once it goes on twitch being streamed with high prizes on the line and you can see the competitive environment from start to finish, something pubg simply cant provide, it can explode. For a game like this, Esports is everything.
  14. Depends how close, at a distance the shotgun 1 hits ppl the smg needs 3-4 hits, and u must control your recoil on guns like mp40 to get 4 hits in while the shotgun can 1 hit without adsing, with no control of anykind, and its firerate is insanely fast.
  15. Your problem is you are trying to use actual skill with this weapon and are adsing down sights... DONT, just dont ADS with it and the bullet spread(what spread lawl) will always kill the guy. Because you are aiming down sights with it, it like pushes the spread more and if you hit feet or arms it will tag, just dont aim down sights, its a brainless weapon. Just look at wisefrags tournament, even casters were making fun of it because it was being abused already.
  16. shotgun 1 hits at the same range the smg takes 2-3 hits..... Obv im not talking about half a map distance. Look at this video all the way at the end.... That range is beyond stupid.... At that range smg is 3-4 hits shotgun 1 hits it..... Its such a joke... Im convinced some of you dont have the game and are just simply trying to hurt it..... Im playing this competitively and its the most OP thing holding objectives. You can beat an smg close range since its not 1 hit, you can beat a sniper if they miss a shot, but a shotgun shoots so damn fast, damage is insane, its so accurate, and the best part, you dont need to ads with it.... u just basically jump around and spray... Its simply unbalanced and if you want the comp scene to be taken srsly, one person holding some key objectives on some of these maps should not have such insane success with a shotgun. There is a reason why in most games its useless, cuz its impossible to balance properly and therefor the actual game does better with it useless since all the other guns r much easier to balance.
  17. Why would u ever be caught in the open with it? Like what game are you playing... There are very specific and OP spots to hold with a shotgun that no other gun can contest... Besides the positioning, the weapon balance is wrong... It shoots way too fast, has no bullet spread, you dont need to ads for it to be accurate, and you get a free smoke with it. It has higher range then an SMG does... I mean there are videos posted on this very thread of how insane the range of the shotgun is.... Plain and simple it is not balanced, its the dumbest weapon in the game right now that is making the rest of the balancing look bad. I swear i think you guys only play arcade and base all of this balancing of that and not actual scrims or tournament play.
  18. nerf shotgun or send this game back to beta, im sorry but such a glitch cant be allowed to be in games at this point in the dev cycle, ive never seen such madness before in any game. Starting to lose confidence when these kind of things get by testing phase somehow and are allowed to be in the game. The shotgun is a kar98, a rocketlauncher all in one yet we are worried about heavy buffs?
  19. bump, still broken, fix plz
  20. Just bumping this because i want this discussion to go on. I see the devs are buffing the STG and the BAR, im waiting for superduper cannon shotgun nerf, that has insane range, no ads reqruied god tier damage cannon to be dealt with. If you want this game to succeed, please start balancing it properly, these kind of monstrosities cant be left untouched for this long, not even sure how this got passed the testing stages.
  21. HypeRNT


    well, its a tricky one, yeah as a competitive player i would love more recoil because i know that it would increase the skill gap a bit and that it would be more rewarding getting accomplishments with more skillful combat. I think its pretty much a fact that cant really be debated on recoil on probably what? 95% of the guns that they have very low recoil that is super easy to control and pretty much everyone is using full auto at all times which can contribute to the fast tkk and full auto sprays across the map that are making some ppl frustrated. There are still balance issues that hopefully are being looked at, but it will come down to peoples opinions, if there are enough ppl asking for a change, im sure it can sway the devs. On the other side i see the issue with snipers/rifles being strong already and only getting stronger if they were to increase recoil on other guns. So i think at the end of the day its kind of a preference on what annoys you more, getting killed by snipers/kar98 or lasering ppl with an stg or a thompson. Me, i love to have more recoil on most of the guns to help create more skillful combat and hopefully we can work on a rifle/sniper nerf's down the line, but thats just my preference.
  22. yeah its insane, this has been obv to any player who is looking to go pro/play ina comp environment, the only ones who struggle with this weapon being OP r the arcade players who are busy hiding in corners in tdm with a shotgun pretending that there is "art" to it, a pretty sad joke.