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B44Tracker.com

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Everything posted by B44Tracker.com

  1. B44Tracker.com

    Games not yet dead guys.. Let's talk about it!

    I think battalion, they do not care, they won their money, and now they leave the players in the shit. They did not advertise on google for example for their game Personally I buy two games for two different pc, and I really regret it. this game should finish like tf2, free!
  2. B44Tracker.com

    B44Tracker.com Server Tracker

    Hello, I came to present a project that I created for battalion servers http://b44tracker.com You have the possibility to generate banners with the information of your server (E.G http://b44tracker.com/banners/41.79.78.59/7777 ) I let you discover the other options, if you have a problem contact me
  3. B44Tracker.com

    Can't connect to my server (linux)

    still no response from dev for this error STEAMPS3 - AsncTCPSocket destroyed
  4. B44Tracker.com

    Dedicated servers - Mega thread

    The linux server, does not work if you have multiple IPfailover, after several tests to find the problem of the error timeout steam, I deleted all my IP except the ip master, and it works.
  5. B44Tracker.com

    Can't connect to my server (linux)

    Yes I understand, I have my CoD4 on several different IP, and it suits me no, i had to install on a kvm, but this is not a solution.
  6. B44Tracker.com

    Can't connect to my server (linux)

    After deleted all my ipfailover is working, only one IP on dedicated and server working fine
  7. B44Tracker.com

    Can't connect to my server (linux)

    @[CM] BigTuna any update for this? all ppl have the same.
  8. B44Tracker.com

    Can't connect to my server (linux)

    thx for you reply it's already done, even with the new ones, we have the same mistake STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsyncTCPSocket created STEAMPS3 - AsncTCPSocket destroyed and server crash
  9. B44Tracker.com

    Can't connect to my server (linux)

    @[CM] BigTuna any fix for this?
  10. B44Tracker.com

    Hey ;)

    Hello all, I introduce myself Kevin, 23 years old I am from Belgium. I manage a team on call of duty 4 ([AR51]), 8 years, unfortunately the game is death, and all the other games without the server files are dead too. Here I am really happy to find a game with free server files, and a return to childhood with your game, I started playing a call of duty united offensive. Kevinos
  11. B44Tracker.com

    Dedicated server install linux

    Get the server installation script from the official website: http://35.189.104.46/Community_Servers 1 : cd /home/battalion/ 2 : wget https://storage.googleapis.com/battalion_public/BattalionLinuxServer_10820.zip 3 : unzip BattalionLinuxServer_10820.zip (beware you need unzip to install on your server. (sudo apt-get install unzip) 4 : chmod -R 755 /home/battalion/LinuxServer/Battalion/Binaries/Linux/ 5 : You find the configuration files in this folder /home/battalion/LinuxServer/DefaultGame.ini all the configuration of your game server, gametype, map ect ... 6 : chmod 777 /home/battalion/LinuxServer/Run.sh and forget it is necessary to adapt the config in this file, the ip of your server for example 7 : Run the file (Run.sh) ./home/battalion/LinuxServer/Run.sh
  12. B44Tracker.com

    Greetings from <82ndAB>

    I have always known your team, even on cod1 more than 10 years ago. and I often played on your cod4 servers with custom maps. Very good team, welcome.
  13. this post can be really interesting, did you test with the new version? Downloading Updated 03/02/2018 Current Version: 10820 http://35.189.104.46/Community_Servers
  14. B44Tracker.com

    Dedicated servers - Mega thread

    this is not true, they are hosted on the same machine as my cod4. and only 25% are used
  15. B44Tracker.com

    Dedicated servers - Mega thread

    same i host cod4 servers and the ping is good, but on battalion i have +80 on the same machine and same IP...
  16. B44Tracker.com

    Can't connect to my server (linux)

    CreateBoundSocket: ::bind couldn't find an open port between 7780 and 7780 Server alardy open?
  17. B44Tracker.com

    Can't connect to my server (linux)

    apparently it crash when we have 5/6 players online
  18. B44Tracker.com

    Can't connect to my server (linux)

    Im from OVH Game Server, i have the same error
  19. B44Tracker.com

    Dedicated servers - Mega thread

    the error is this : STEAMPS3 - AsncTCPSocket destroyed i have the same error from you, you are hosted from ovh? or
  20. B44Tracker.com

    Dedicated servers - Mega thread

    idk, this is the message on the crashlog
  21. B44Tracker.com

    Dedicated servers - Mega thread

    STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed STEAMPS3 - AsncTCPSocket destroyed Signal 3 caught. Malloc Size=131076 LargeMemoryPoolOffset=131092 CommonLinuxCrashHandler: Signal=3 Malloc Size=65535 LargeMemoryPoolOffset=196655 LogPlatformFile: Not using cached read wrapper LogInit: Display: RandInit(-870154272) SRandInit(-870154272). LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads. LogInit: Build: ++UE4+Release-4.17-CL-0 LogInit: Engine Version: 4.17.2-0+++UE4+Release-4.17 LogInit: Compatible Engine Version: 4.17.0-0+++UE4+Release-4.17 LogInit: Net CL: 0 LogInit: Compiled (64-bit): Oct 30 2017 03:54:43 LogInit: Compiled with Clang: 4.0.0 (tags/RELEASE_400/final 298751) LogInit: Build Configuration: Shipping LogInit: Branch Name: ++UE4+Release-4.17 LogInit: Command line: -Abslog=/home/battalion/download/LinuxServer/Battalion/Saved/Logs/Battalion-CRC.log -Unattended /home/battalion/download/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-2635096-3F97B99D22021401002A02DCCC226D70/ LogInit: Base directory: /home/battalion/download/LinuxServer/Engine/Binaries/Linux/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2018.02.01-19.42.34:762][ 0]LogInit: Linux hardware info: [2018.02.01-19.42.34:762][ 0]LogInit: - we are the first instance of this executable [2018.02.01-19.42.34:762][ 0]LogInit: - this process' id (pid) is 2639778, parent process' id (ppid) is 2635096 [2018.02.01-19.42.34:762][ 0]LogInit: - we are not running under debugger [2018.02.01-19.42.34:762][ 0]LogInit: - machine network name is 'ns3046730.ip-164-132-202.eu' [2018.02.01-19.42.34:762][ 0]LogInit: - user name is 'root' (root) [2018.02.01-19.42.34:762][ 0]LogInit: - we're logged in remotely [2018.02.01-19.42.34:762][ 0]LogInit: - we're running with rendering [2018.02.01-19.42.34:762][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz' (signature: 0x506E3) [2018.02.01-19.42.34:762][ 0]LogInit: - Number of physical cores available for the process: 4 [2018.02.01-19.42.34:762][ 0]LogInit: - Number of logical cores available for the process: 8 [2018.02.01-19.42.34:762][ 0]LogInit: - Cache line size: 64 [2018.02.01-19.42.34:762][ 0]LogInit: - Memory allocator used: binned2 [2018.02.01-19.42.34:762][ 0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used. [2018.02.01-19.42.34:762][ 0]LogInit: Linux-specific commandline switches: [2018.02.01-19.42.34:762][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) [2018.02.01-19.42.34:762][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) [2018.02.01-19.42.34:762][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation [2018.02.01-19.42.34:762][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation [2018.02.01-19.42.34:762][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) [2018.02.01-19.42.34:762][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) [2018.02.01-19.42.34:762][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) [2018.02.01-19.42.34:762][ 0]LogInit: - Physical RAM available (not considering process quota): 32 GB (31874 MB, 32639352 KB, 33422696448 bytes) [2018.02.01-19.42.34:763][ 0]LogUObjectArray: 149 objects as part of root set at end of initial load. [2018.02.01-19.42.34:763][ 0]LogUObjectAllocator: 24528 out of 0 bytes used by permanent object pool. [2018.02.01-19.42.34:763][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2018.02.01-19.42.34:763][ 0]LogInit: Using OS detected language (). [2018.02.01-19.42.34:763][ 0]LogInit: Using OS detected locale (). [2018.02.01-19.42.34:763][ 0]LogPaths: Warning: No paths for game localization data were specifed in the game configuration. [2018.02.01-19.42.34:763][ 0]LogInit: Warning: No paths for engine localization data were specifed in the engine configuration. [2018.02.01-19.42.34:763][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the language. [2018.02.01-19.42.34:763][ 0]LogTextLocalizationManager: No localization for '' exists, so 'en' will be used for the locale. [2018.02.01-19.42.34:765][ 0]CrashReportClientLog: CrashReportClientVersion=1.0 [2018.02.01-19.42.34:765][ 0]CrashReportClientLog: CrashReportReceiver disabled [2018.02.01-19.42.34:765][ 0]CrashReportClientLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data [2018.02.01-19.42.34:766][ 0]CrashReportClientLog: Initial state = Unknown UploadState value [2018.02.01-19.42.34:766][ 0]CrashReportClientLog: Initial state = Unknown UploadState value [2018.02.01-19.42.34:766][ 0]LogCrashDebugHelper: DepotName: //UE4/Release-4.17 [2018.02.01-19.42.34:766][ 0]LogCrashDebugHelper: BuiltFromCL: 0 [2018.02.01-19.42.34:766][ 0]LogCrashDebugHelper: EngineVersion: 4.17.2-0+++UE4+Release-4.17 [2018.02.01-19.42.34:766][ 0]LogCrashDebugHelper: BuildVersion: ++UE4+Release-4.17-CL-0 [2018.02.01-19.42.34:766][ 0]LogCrashDebugHelper: Warning: CrashDebugHelperConfig invalid [2018.02.01-19.42.34:766][ 0]LogCrashDebugHelper: Warning: PDB Cache disabled [2018.02.01-19.42.35:736][ 0]CrashReportClientLog: Got 4 pending files to upload from 'crashinfo-Battalion-pid-2635096-3F97B99D22021401002A02DCCC226D70' [2018.02.01-19.42.35:736][ 0]CrashReportClientLog: State change from Ready to SendingFiles [2018.02.01-19.42.35:736][ 0]CrashReportClientLog: CompressAndSendData have 4 pending files [2018.02.01-19.42.35:736][ 0]CrashReportClientLog: CompressAndSendData compressing 4 bytes ('/home/battalion/download/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-2635096-3F97B99D22021401002A02DCCC226D70/minidump.dmp') [2018.02.01-19.42.35:736][ 0]CrashReportClientLog: CompressAndSendData compressing 2113 bytes ('/home/battalion/download/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-2635096-3F97B99D22021401002A02DCCC226D70/wermeta.xml') [2018.02.01-19.42.35:736][ 0]CrashReportClientLog: CompressAndSendData compressing 2685 bytes ('/home/battalion/download/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-2635096-3F97B99D22021401002A02DCCC226D70/Diagnostics.txt') [2018.02.01-19.42.35:736][ 0]CrashReportClientLog: CompressAndSendData compressing 108 bytes ('/home/battalion/download/LinuxServer/Battalion/Saved/Crashes/crashinfo-Battalion-pid-2635096-3F97B99D22021401002A02DCCC226D70/CrashReportClient.ini') [2018.02.01-19.42.35:737][ 0]LogFileManager: Warning: ReadFile failed: Count=0 Length=4096 Error=errno=21 (Is a directory) for file [2018.02.01-19.42.35:738][ 0]LogInit: Using libcurl 7.48.0-DEV [2018.02.01-19.42.35:738][ 0]LogInit: - built for x86_64-unknown-linux-gnu [2018.02.01-19.42.35:738][ 0]LogInit: - supports SSL with OpenSSL/1.0.2h [2018.02.01-19.42.35:738][ 0]LogInit: - supports HTTP deflate (compression) using libz 1.2.8 [2018.02.01-19.42.35:738][ 0]LogInit: - other features: [2018.02.01-19.42.35:738][ 0]LogInit: CURL_VERSION_SSL [2018.02.01-19.42.35:738][ 0]LogInit: CURL_VERSION_LIBZ [2018.02.01-19.42.35:738][ 0]LogInit: CURL_VERSION_IPV6 [2018.02.01-19.42.35:738][ 0]LogInit: CURL_VERSION_ASYNCHDNS [2018.02.01-19.42.35:738][ 0]LogInit: CURL_VERSION_LARGEFILE [2018.02.01-19.42.35:738][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP [2018.02.01-19.42.35:738][ 0]LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists [2018.02.01-19.42.35:738][ 0]LogInit: Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists [2018.02.01-19.42.35:738][ 0]LogInit: CurlRequestOptions (configurable via config and command line): [2018.02.01-19.42.35:738][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate [2018.02.01-19.42.35:738][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy [2018.02.01-19.42.35:738][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections [2018.02.01-19.42.35:738][ 0]LogInit: - CertBundlePath = /etc/ssl/certs/ca-certificates.crt - Libcurl will set CURLOPT_CAINFO to it [2018.02.01-19.42.35:739][ 0]CrashReportClientLog: Sending HTTP request: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?AppID=CrashReporter&AppVersion=4.17.2-0%2B%2B%2BUE4%2BRelease-4.17&AppEnvironment=Release&UploadType=crashreports&UserID=000255d8310211010024005633cd5aa6||575489e0268f48c39be50f8d8fddf616 [2018.02.01-19.42.36:503][ 0]CrashReportClientLog: OnProcessRequestComplete(), State=SendingFiles bSucceeded=1 [2018.02.01-19.42.36:503][ 0]CrashReportClientLog: State change from SendingFiles to SendingFiles [2018.02.01-19.42.36:503][ 0]CrashReportClientLog: All uploads done [2018.02.01-19.42.36:503][ 0]CrashReportClientLog: State change from SendingFiles to Finished [2018.02.01-19.42.36:737][ 0]LogLinux: FLinuxPlatformMisc::RequestExit(0) [2018.02.01-19.42.36:737][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0) [2018.02.01-19.42.36:770][ 0]CrashReportClientLog: Final state (Receiver) = Finished [2018.02.01-19.42.36:770][ 0]CrashReportClientLog: Final state (Receiver) = Unknown UploadState value [2018.02.01-19.42.36:770][ 0]LogExit: Preparing to exit. [2018.02.01-19.42.36:771][ 0]LogExit: Object subsystem successfully closed. [2018.02.01-19.42.36:771][ 0]LogModuleManager: Shutting down and abandoning module HTTP (8) [2018.02.01-19.42.36:787][ 0]LogModuleManager: Shutting down and abandoning module SSL (7) [2018.02.01-19.42.36:787][ 0]LogModuleManager: Shutting down and abandoning module CrashDebugHelper (4) [2018.02.01-19.42.36:787][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (2) [2018.02.01-19.42.36:787][ 0]LogExit: Exiting. Engine crash handling finished; re-raising signal 3 for the default handler. Good bye.
  22. Hello, Can you tell me if you have the same mistake? after the servers start, I get this message 5 min after, and the server crash thx
  23. B44Tracker.com

    STEAMPS3 - AsncTCPSocket destroyed

    others have the same problem?
  24. B44Tracker.com

    Server Issues

    Same here
  25. B44Tracker.com

    STEAMPS3 - AsncTCPSocket destroyed

    I tested on several different OVH servers, ubuntu,debian,centos but with GAME OVH protection, same error (STEAMPS3 - AsyncTCPSocket created and STEAMPS3 - AsncTCPSocket destroyed) here I rented a normal server with no protection game, and it works. I do not know if the problem comes from linux version, or ovh protection0.
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