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Showing content with the highest reputation on 01/21/2018 in all areas

  1. 4 points
    I hope this improves but its a little crazy at the moment. Dont even have time to react.
  2. 2 points
    As an old fart who played CoD/OU as part of a clan in the now defunct clanbase leagues, my interest was sparked when I heard about Battalion 1944....and the one thing I would desperately like to see in the game is the original style melee attack.....you know the one....run round a corner at the same time as the enemy.....and react just quickly enough to deliver the full sweep of a rifle butt to the face. It was so satisfying!!! Please Devs if you implement one thing from CoD/UO please let it be the original bash mechanic, whether its with rifle, pistol, binoculars or even the satchel charge (my clan mate once pinned a prone sniper in the corner of a room on the st. mere eglise map and thumped him to death in about 5 hits with a satchel). It would also give us the timeless 'which team's going defence/attack' pre round start pistol melee fight between the two best bashers on each team.....everyone else forming a big circle to watch....like being at school.....fight..fight...fight.... Remember people.....Respect da Bash!
  3. 1 point
    CoD4 Promod is by far the best FPS I've ever played, but it still had some flaws. Here are some of the bigger ones that should be avoided on B1944, in my opinion. - The grenade spam at the beginning of each roundwas was a pain in the a**. The grenade throw should be shorter, and the deadly range (when players are full HP) of the explosion too. - The HP regen was too fast. It should be slowed down (or replaced by a med kit system ? I have never been a fan of automatic life regen). - The hitmarker when touching an enemy through a smoke. - Red dots on the radar when enemies fire. CS GO system is better, the red dots are visible when enemis are in our field of view, or in that of an ally. - Players died too quickly on cod4. The balance was better on cod2 (lower damage on body shots, and higher on head shots, with lower rate of fire on weapons). - The movement speed per class was weird (snipers ran as fast as SMGs, only the assault class ran slower, and if you pick another weapon on the floor it wont change your speed). A movement speed per weapon would be a better idea (like cod2 or cs), with the possibilities for all classes to run at the same speed when holding a pistol. - The possibility to hide in vegetation (prone in high grass or crouch in some flowers). - The bullets wall penetration was to strong, it should be reduce. Otherwise I haven't seen in the gameplay video if it's possible to do double switch to reload or to switch weapon faster, to fake reload... I hope it will be possible, it's part of the CoD4's feeling for me. And you should consider adding the possibility of making totems like CS, it will add nice possibilities to teamworking. Good luck to the development team, our future is in your hands. ^^
  4. 1 point
    I have a problem launching the game, I am asked to install Microsoft Visual C++, I accept, it installs, I try to launch the game the error pops out asking me to install again. When the window opens I can only uninstall the previously installed content. Installation window I get. I've got Windows 10 (x64) All updates up to date Visual C++ installed :V
  5. 1 point
    Just want to find out how the plans are going to work for the servers in regions that aren't supported at the moment. My best ping is currently 200 on EU WEST. I'm playing from South Africa, I know there is talk of renting own custom servers, etc but if we want to play ranked will the dev team need to outsource those servers or how will that work.
  6. 1 point
    Hey ! I really think having a *bip* sound or timer sound for the last 20 second or something should be a must have. I missed many round because of that ! Its kind unbelievable that is not a thing already, maybe i missed something. Is there a option to turn on ?
  7. 1 point
    As it stands with the movement speed, the height and distance players can jump and the bunny hopping around corners no-scoping then Battalion seems destined to be a poor mans Call of Duty. I had high hopes for this game when announced but the movement speed is on par with the current futuristic CoD games just set in WW2. There seems little point in getting the era to look correct if all you are doing is creating another fast paced arena shooter. You may as well add rocket jumping and be done with it. Please don't just emulate what CoD has become.
  8. 1 point
    Jumping around corners and in general while shooting ruins the feel of the game. I can deal with less then stellar graphics if the gameplay is good, but the jumping 5 to 7 feet to the side while shooting just ruins the whole ww2 gameplay.
  9. 1 point
    overall the game plays very well right now its just that there are some simple things that can be fixed 1 most important get rid of jump shotting, drop shotting. before you say ma pro mod look at competitive cod after cod4 jump shotting and drop shotting aren't valid strategies its just cheep 2 increase sniper ads time to encourage strategic play 3 give coastal allied ctf more spawn cover 4 make jumping make you go out of ads untill you land and a half second ads cooldown after you land 5 get rid of prone
  10. 0 points
    Please redesign the map one exit for allie? all axis does is camping our spawn and waiting for us to get out that one exit. good job of design map....
  11. -1 points
    at the end of the round they could implement a killcam
  12. -2 points
    Needs to be increased on all guns by 25% at least Heavies feel like SMGS LMAO
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