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  2. Competitive map picker

    I like the idea of making it automated and random, People would be picky I feel, Just means people will be able to practice on all maps.
  3. An efford to create a greek community

    Good luck!
  4. Kar98k vs Kar98s

    Afaik it is the same but with a scope on it, so there shouldn't be any differences.
  5. Kar98k vs Kar98s

    Most likely not, maybe damage difference but thats something you'd have to ask the Bulkhead team, or players who have played in the Alpha.
  6. Kar98k vs Kar98s

    Is there any other difference between the Kar98k and Kar98s than the sound and that the Kar98s has a scope? Mostly wondering if we're going to see different rebolt speeds, reload speeds or damage differences?
  7. Server provider

    It doesn't seem like a hoax, more like a business just looking to sell hosted servers. I'm sure we'll see a lot of suppliers for servers in the next few months.
  8. Thanks a lot guys! See you on the battlefield
  9. You for sure will, I'm positive they'll have you guys as priority
  10. Hi! I've been following this game closely for a while now since I'm very interested in everything eSports. I have been asked by many of our members in the community if we will be hosting battalion tournaments in the nearby future, now I have arrived to explore that possibility! Looking forward to this game's future! Cheers
  11. Interview Joe Brammer! What are your questions?

    I would like to know what we can expect from Battlerank? I know there is some information on the kickstarter website but some things changed over time. For example: Will a potential ladder only be displayed in game? Or will there be a website showing these statistics and will we able to join different ladders or maybe even cups in game? I wouldn't mind if these certain questions will not be asked. But maybe Joe can tell us something about how Battlerank will be integrated in Battalion1944 at release and what we can expect in the future.
  12. Today
  13. WASUP!!

    Welcome
  14. Competitive map picker

    Same here, i would like to play every map i think.. but playing the same map each time without getting anothrr map would not be fun
  15. Competitive map picker

    I atleast would like to see not playing the same map over and over ^^ So after your played a map the map rotation will not choose the same map in some cases.
  16. Competitive map picker

    I agree with @[DEV] BRAMMERTRON, or maybe at most have map pools so if a map isn't suitable or needs to be fixed it can be moved to a "backup" pool which you can choose to play. Similar to casual in CSGO .
  17. Competitive map picker

    COD had vote for next map and other options
  18. Will the game have schemes or operation passes that encourage, support and reward map making community directly and officially by BULKHEAD? for instance the pass will cost a small fee let’s say £1 a very rough example: bunch of popular community made maps will have the opportunity to make it into a certain operation by, let’s say some sort of a vote, eg. most played map out of the contest, and the most popular and very best maps will reward the map maker/s of that project with a certain % of the income from that operation pass if their map is good and people play it a lot. Or something like that.... where community is encouraged, supported and rewarded to refresh that side of the community that would be loved and played by many. Obviously you guys might have a different approach and a better and fairer idea that is within your project’s philosophy so just wanted to know how do you see something similar happening to Battalion.
  19. I made some frame by frame breakdowns of the animations which could/should be improved/fixed. Jump + sniper scope, hand glitching through weapon: Example: https://imgur.com/a/5f7HJ Source: https://twitter.com/twitter/statuses/953738659748040710 Shotgun sprint, weapon is floating: Example: https://imgur.com/a/aO5n2 Source: https://twitter.com/twitter/statuses/953736895825108994 Frag grenade, hand is glitching through grenade: Example: https://imgur.com/a/d7bGc Source: https://twitter.com/twitter/statuses/953758856613679105 Frag grenade is blocking view: Example: https://i.imgur.com/Mivw6Jq.jpg Source: https://twitter.com/twitter/statuses/953758856613679105 Smokegrenade is blocking view: Example: https://i.imgur.com/naE3nHY.png Source: https://twitter.com/twitter/statuses/953758856613679105 STG44 reload animation: Example: The player should chamber the first bullet after inserting a new magazine by using the cocking handle. Source: (00:17) https://twitter.com/twitter/statuses/953933844759146497 Shotgun reload animation: Example: The same chambering issue applies to this weapon. Source: https://www.youtube.com/watch?v=ISSK3_hyFbg All of this is made possible by publicly available content.
  20. Competitive map picker

    Mmm, maybe then something as a `Like` and `Disliked` map so we get the map we like more than the map that we dislike? I agree that all maps should be played within matchmaking, but i also would have some possibilities to choose the maps. Offcourse there will be a favorite map, but the other maps will still be played. In case of CSGO the lan Competitive maps are played the most. That means that maps like office aren't played much.
  21. Competitive map picker

    No, we have the opinion if there is an issue with any of our competitive maps, then we need to address it and fix it. Not allow certain maps to just become stagnant because players don't practice them as much. Reality with CS is that it has many great maps, but they never get used because players are very afraid of change. Bramm
  22. Keep in mind though it's all about preference
  23. Competitive map picker

    I do hope so:)
  24. Competitive map picker

    I don’t know if this is a thing already, but is there going to be an option to choose what maps you want to play in competitive abit like in cs?
  25. Sorry for my English, not my native. If you sit in front of your screen like Scream from G2. I have 21:9 for a very long time, and I have no problem to to play FPS games mostly (csgo, battlefield,cod). Even pros sometimes because of 4:3 limitation, they miss opponents (many times when I was watching csgo on twitch, there were situations when they missed someone because of 4:3 when at stream in 16:9 he could have seen him easily). You can always plays with black bars, just like pros, but if you decide to not play competitive game atm, than 21:9 is just glorious Never going back to 16:9, it's like when you try 120hz for the first time, it's hard to go back to 60hz same with 21:9 monitors
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